diff --git a/README.md b/README.md index e11bd18..0df2b85 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ should work. Run the code in release mode. ## Implemented -![PlayStation Boot Screen](https://github.com/oaleshina/pscx_emulator/playstation_boot_screen.png) +![PlayStation Boot Screen](https://github.com/oaleshina/pscx_emulator/blob/master/playstation_boot_screen.png) * CPU * Instruction Cache @@ -36,7 +36,7 @@ Visual studio 2017 C++11/14. Run code in release mode, as C++ containers were us To run the emulator, you should provide the BIOS binary file. Currently emulator works with SCPH1001 one. -![PlayStation Bios Screen](https://github.com/oaleshina/pscx_emulator/playstation_bios_screen.png) +![PlayStation Bios Screen](https://github.com/oaleshina/pscx_emulator/blob/master/playstation_bios_screen.png) Command line: @@ -44,7 +44,7 @@ Command line: pscx_emulator.exe [path to the SCPH1001 BIOS] ``` -![PlayStation Logo Screen](https://github.com/oaleshina/pscx_emulator/playstation_logo_screen.png) +![PlayStation Logo Screen](https://github.com/oaleshina/pscx_emulator/blob/master/playstation_logo_screen.png) To run the game you should use such command line: