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Title
This causes the grid area to be large or small depending on the window's relative size to the UI scale.
Small game window:
Large game window (fullscreen):
Edit: I believe this happens because the grid uses the actual hexcasting grid size which relies on the screen size, but the table's UI size scales with the UI scale.
The text was updated successfully, but these errors were encountered:
shizurei440
changed the title
Splicing Table grid scales with vertical window height, not UI scale
Splicing Table grid scales with window size, not UI scale
Feb 6, 2025
Title
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This causes the grid area to be large or small depending on the window's relative size to the UI scale.
Small game window:
Large game window (fullscreen):
Edit: I believe this happens because the grid uses the actual hexcasting grid size which relies on the screen size, but the table's UI size scales with the UI scale.
The text was updated successfully, but these errors were encountered: