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Splicing Table grid scales with window size, not UI scale #27

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shizurei440 opened this issue Feb 6, 2025 · 0 comments
Open

Splicing Table grid scales with window size, not UI scale #27

shizurei440 opened this issue Feb 6, 2025 · 0 comments

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@shizurei440
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shizurei440 commented Feb 6, 2025

Title
This causes the grid area to be large or small depending on the window's relative size to the UI scale.
Small game window:
Image
Large game window (fullscreen):
Image

Edit: I believe this happens because the grid uses the actual hexcasting grid size which relies on the screen size, but the table's UI size scales with the UI scale.

@shizurei440 shizurei440 changed the title Splicing Table grid scales with vertical window height, not UI scale Splicing Table grid scales with window size, not UI scale Feb 6, 2025
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