diff --git a/src/game/scenes/vs.c b/src/game/scenes/vs.c index f639f2ed2..1ec2b3483 100644 --- a/src/game/scenes/vs.c +++ b/src/game/scenes/vs.c @@ -544,7 +544,7 @@ int vs_create(scene *scene) { // he also can't be on the same 'level' // but he has 10 possible starting positions while(((welderpos % 2) == (scientistpos % 2) && player2->pilot) || (scientistpos < 2 && welderpos < 2) || - (scientistpos > 1 && welderpos > 1 && welderpos < 4)) { + (scientistpos > 1 && welderpos > 1)) { welderpos = rand_int(6); if(!player2->pilot && welderpos % 2 == 1) { // no second HAR, so force the welder to a position on the left gantry