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Caitlyn.md

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Caitlyn

Q -

Pseudo-Request:

  • Aggressive mode

  • By default, Q will not be cast often, due to the long animations

  • Pseudo-Request overrides restrictions and requests Q

  • Kill Steal logic

  • Min. hits slider for PvE/Clear

  • Custom prediction

Advanced: The advanced menu contains preferences for Hitchance, triggers, and safety checks If you want Q to be cast more, configure it in advanced menu

W -

title: Pseudo-Request:

	- Defensive mode
		- W is restricted in normal combo mode
		- Will be placed automatically for high hit chances (CC/Teleport/Zhonyas)
		  
		- Pseudo-Request overrides restrictions and requests W with low hit chance

  • Performs headshot combos
  • Beautiful trap logic, will cast automatically for higher hit chances
  • Defensive mode spams traps with much lower hitchance, use when being chased

Advanced: The advanced menu contains preferences for Hitchance, triggers, and safety checks If you want W to be cast more/differently, configure it in advanced menu

E -

title: Pseudo-Request:

	- Defensive mode
		- Pseudo-Request overrides restrictions and requests E

  • Cast automatically for anti-gap and evade

Essential:

  • Default settings include "Aggressive" functionality
    • Essential settings should be fine by default, but advanced menu contains playstyle/personal preferences

Advanced Settings: - Aggressive behaviour can be modified in settings - Triggers and safety checks are customizable

R -

Essential: - Request via Keybind or Override - Use aggressive mode to disable safety checks (e.g: Collision, Killable, Risk)

Advanced: - Everything is configurable in advanced settings, including safety checks, triggers and keybindings.


Notes:

u should not use words like improved, its a champion description not a changelog

q pseudoe requrst aggresive mode reduces the hitchance requeriments and removes the security restrictions that by default are expensive to avoid dying for casting spell q often

w pseudo request it cast spell on prediction like it was a circle spell, the chance of hit is very low thats why is behind hotkey, should not be abused or expected to hit in most of the scenarios is just miss unless the guy is chasing you so he has to either stop chasing, go around the trap, if he keeps chasing he will get hit yes

the part where you say placements under enemy clicks idk wtf is this shit, remove, its just automatic placement on events, multiple events cc being one of them, teleport another and hundred more from disney core

e you dont mention that it is also casted in combo for an aggresive playstyle, it can be disabled to only cast for antigap and defensive hotkey, by default cast on spacebar hold once meets certain conditions

pseudo request aggresive mode is totally wrong, you have to request it by either keybind or override, the aggresive mode can bypass checks such as killable or collision which is configurable


Doesn't Q enough

  • "e you dont mention that it is also casted in combo for an aggresive playstyle, it can be disabled to only cast for antigap and defensive hotkey, by default cast on spacebar hold once meets certain conditions"

can this be aggressive mode only option?