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FindSDL2.cmake
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# Licensed under the ISC license. Please see the LICENSE.md file for details.
# Copyright (c) 2019 Sandro Stikić <https://github.com/opeik>
#[[============================================================================
FindSDL2
---------
Try to find SDL2.
This module defines the following IMPORTED targets:
- SDL2::Core — Libraries should link against this.
- SDL2::SDL2 — Applications should link against this instead of SDL2::Core.
This module defines the following variables:
- SDL2_FOUND
- SDL2main_FOUND
- SDL2_VERSION_STRING
- SDL2_LIBRARIES (deprecated)
- SDL2_INCLUDE_DIRS (deprecated)
#============================================================================]]
# Look for SDL2.
find_path(SDL2_INCLUDE_DIR SDL.h
PATH_SUFFIXES SDL2 include/SDL2 include
PATHS ${SDL2_PATH}
)
if (NOT SDL2_LIBRARIES)
# Determine architecture.
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_SDL2_PATH_SUFFIX lib/x64)
else()
set(_SDL2_PATH_SUFFIX lib/x86)
endif()
# Look for the release version of SDL2.
find_library(SDL2_LIBRARY_RELEASE
NAMES SDL2 SDL-2.0
PATH_SUFFIXES lib ${_SDL2_PATH_SUFFIX}
PATHS ${SDL2_PATH}
)
# Look for the debug version of SDL2.
find_library(SDL2_LIBRARY_DEBUG
NAMES SDL2d
PATH_SUFFIXES lib ${_SDL2_PATH_SUFFIX}
PATHS ${SDL2_PATH}
)
# Look for SDL2main.
find_library(SDL2main_LIBRARIES
NAMES SDL2main
PATH_SUFFIXES lib ${_SDL2_PATH_SUFFIX}
PATHS ${SDL2_PATH}
)
include(SelectLibraryConfigurations)
select_library_configurations(SDL2)
endif()
# Find the SDL2 version.
if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h")
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MAJOR "${SDL2_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MINOR "${SDL2_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_PATCH "${SDL2_VERSION_PATCH_LINE}")
set(SDL2_VERSION_STRING ${SDL2_VERSION_MAJOR}.${SDL2_VERSION_MINOR}.${SDL2_VERSION_PATCH})
unset(SDL2_VERSION_MAJOR_LINE)
unset(SDL2_VERSION_MINOR_LINE)
unset(SDL2_VERSION_PATCH_LINE)
unset(SDL2_VERSION_MAJOR)
unset(SDL2_VERSION_MINOR)
unset(SDL2_VERSION_PATCH)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(SDL2
REQUIRED_VARS SDL2_LIBRARIES SDL2_INCLUDE_DIR
VERSION_VAR SDL2_VERSION_STRING)
find_package_handle_standard_args(SDL2main
REQUIRED_VARS SDL2main_LIBRARIES SDL2_INCLUDE_DIR
VERSION_VAR SDL2_VERSION_STRING
NAME_MISMATCHED)
if(SDL2_FOUND)
set(SDL2_LIBRARIES ${SDL2_LIBRARY})
set(SDL2_INCLUDE_DIR ${SDL2_INCLUDE_DIR})
# Define the core SDL2 target.
if(NOT TARGET SDL2::Core)
add_library(SDL2::Core UNKNOWN IMPORTED)
set_target_properties(SDL2::Core PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES ${SDL2_INCLUDE_DIR})
# Link against Cocoa on macOS.
if(APPLE)
set_property(TARGET SDL2::Core APPEND PROPERTY
INTERFACE_LINK_OPTIONS -framework Cocoa)
endif()
if(SDL2_LIBRARY_RELEASE)
set_property(TARGET SDL2::Core APPEND PROPERTY
IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties(SDL2::Core PROPERTIES
IMPORTED_LOCATION_RELEASE ${SDL2_LIBRARY_RELEASE})
endif()
if(SDL2_LIBRARY_DEBUG)
set_property(TARGET SDL2::Core APPEND PROPERTY
IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(SDL2::Core PROPERTIES
IMPORTED_LOCATION_DEBUG ${SDL2_LIBRARY_DEBUG})
endif()
if(NOT SDL2_LIBRARY_RELEASE AND NOT SDL2_LIBRARY_DEBUG)
set_property(TARGET SDL2::Core APPEND PROPERTY
IMPORTED_LOCATION ${SDL2_LIBRARY})
endif()
endif()
# Define the SDL2 target.
if(NOT TARGET SDL2::SDL2)
add_library(SDL2::SDL2 UNKNOWN IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_LINK_LIBRARIES SDL2::Core
IMPORTED_LOCATION ${SDL2main_LIBRARIES})
endif()
endif()