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Scenes do not cancel their non intermediary actions when triggered via an intermediary one. #165
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Bug can be reproduced when an scene is activated which for example changes the color of an entire room to red via the location unit. The lights keep the red color even when the scene is deactivated. Because the scene is not active the actions are not auto extended and canceled after the validation timeout occurs.
It seems like intermediary actions do not cancel their caused actions, therefore please validate:
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