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Decentralization outline

  • Introduction - Brief explanation of centralization and undoing it
  • What is decentralization?
    • History - how did we get centralized and why
    • What is the opposite of centralization
    • The types of decentralization
      • Federation/interconnection and open protocols
      • Blockchain
      • Generalized computing/p2p communications
  • Policy Importance
    • Disruption and innovation
    • Competition enhancing
    • Privacy without regulation
    • Encryption vital
    • Cybersecurity in some ways but not oversold
    • Control over data brings other benefits
  • Policy Opportunities
    • Internet today is focused on consumers and servers
    • Everyone is a server in decentralization
    • Upload speed vs. download speed
    • Ownership of devices and right to repair
    • Unlicensed spectrum
    • Ability for devices to connect directly to one another (securely) instead of needing the internet
    • Work @ the IETF and other standards bodies to advance open, secure, interoperable standards rather than walled gardens.

Thoughts below

  • What is decentralization?

  • What is dangerous about centralization?

    • Privacy
    • Monocultures and security
    • Lack of power over data
    • E.g. - What if Google decided tomorrow to take everyone's data? See also Photobucket's change to ToS.
  • Federation vs walled gardens

    • Encourages competition by allowing easy switching
    • Also by removing barriers to entry - Easier to compete if your new product works with competitors, but is better in some way
  • Blockchain coupled with attached IPFS, etc

    • Why is the lack of trust important?
    • Content-based vs Location-based addressing
    • What does it enable?
    • How does it have the capacity to disrupt everything - Compare Alexandria to Spotify/Soundcloud, Akasha to Facebook
  • The future of generalized computing and peer to peer phone communications

    • Everyone hates latency, and the speed of light isn't going anywhere
    • Solution is to locate data as close as possible to user
    • Nothing closer than people in the same room/same campus/same neighborhood
    • Same time, so-called phones are really just general computing devices, mostly running linux or bsd
    • Battery life is improving
    • Phones talking to their neighbors to get data popular data, exchange messages (either private or as a social media feed), or even just play games or other social activities
    • Add in the million sensors that make up the coming IoT space
    • Opportunity for a LOT of rich interaction through published APIs that let devices share knowledge with either everyone or authenticated people without the need for a "cloud service"
    • Secure Scuttlebutt, IPFS, Dat all belong here
  • Funding

    • Most of this is open source and, aside from ICOs which are suspect and often a fraud, without any kind of established funding stream
  • Random resources

  • https://theringer.com/internet-built-for-advertising-social-media-publishing-919262007c03