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Hey there- new to goreleaser. I probably have something really obvious wrong, but I can't figure it out. I went thru the Quick Start and when I got to testing building the release,
(using foo/bar here as an example) I'm using pretty much the exact yml from the quick start:
I think something might be wrong with my
The program runs fine if I do Any help would be awesome, thanks in advance. |
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Ah, I think I might have figured it out. I'm using fyne for my app I'm trying to build and it uses go-gl which seems to require CGO as these go OpenGL bindings were generated using Glow. I've read about the limitations on CGO in the docs. Guess I'm SOL- will look into using docker as the docs suggest or look for a different cross-build tool. Just to comment, the error wasn't very helpful in deducing this was the issue ("build constraints exclude all Go files"):
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Ah, I think I might have figured it out. I'm using fyne for my app I'm trying to build and it uses go-gl which seems to require CGO as these go OpenGL bindings were generated using Glow. I've read about the limitations on CGO in the docs. Guess I'm SOL- will look into using docker as the docs suggest or look for a different cross-build tool.
Just to comment, the error wasn't very helpful in deducing this was the issue ("build constraints exclude all Go files"):