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release.yml
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name: Release
on:
release:
types: [published]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
build: [linux, macos, win32, win64]
include:
- build: linux
os: ubuntu-latest
target: x86_64-unknown-linux-gnu
bin: zemeroth
archive: .tar.gz
type: application/gzip
- build: macos
os: macOS-latest
target: x86_64-apple-darwin
bin: zemeroth
archive: .tar.gz
type: application/gzip
- build: win32
os: windows-latest
rust: stable-i686-pc-windows-msvc
target: i686-pc-windows-msvc
bin: zemeroth.exe
archive: .zip
type: application/zip
- build: win64
os: windows-latest
target: x86_64-pc-windows-msvc
bin: zemeroth.exe
archive: .zip
type: application/zip
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Install packages (Linux)
if: runner.os == 'Linux'
run: |
sudo apt-get -yq --no-install-suggests --no-install-recommends install libx11-dev libxi-dev libgl1-mesa-dev libasound2-dev
- name: Install rust
uses: actions-rs/toolchain@v1
with:
toolchain: ${{ matrix.rust || 'stable' }}
target: ${{ matrix.target }}
profile: minimal
override: true
- name: Install resvg
shell: bash
run: |
if [ "$RUNNER_OS" == "Linux" ]; then
cargo install resvg
elif [ "$RUNNER_OS" == "macOS" ]; then
cargo install resvg
elif [ "$RUNNER_OS" == "Windows" ]; then
curl -sL https://github.com/RazrFalcon/resvg/releases/download/v0.11.0/viewsvg-win.zip -O
7z x viewsvg-win.zip
mv resvg ~/.cargo/bin
else
echo "$RUNNER_OS not supported"
exit 1
fi
- name: Export assets
shell: bash
run: |
./utils/assets_export.sh
ls -lR assets
- name: Build
uses: actions-rs/cargo@v1
with:
command: build
args: --release --target ${{ matrix.target }}
- name: Package
id: package
shell: bash
env:
BUILD_NAME: ${{ matrix.build }}
ARCHIVE_EXT: ${{ matrix.archive }}
run: |
name=zemeroth
tag=$(git describe --tags --abbrev=0)
release_name="$name-$tag-$BUILD_NAME"
release_file="${release_name}${ARCHIVE_EXT}"
mkdir "$release_name"
if [ "${{ runner.os }}" = "Linux" ]; then
strip -s "target/${{ matrix.target }}/release/${{ matrix.bin }}"
elif [ "${{ runner.os }}" = "macOS" ]; then
strip "target/${{ matrix.target }}/release/${{ matrix.bin }}"
fi
cp target/${{ matrix.target }}/release/${{ matrix.bin }} "$release_name"
cp -r README.md assets "$release_name"
if [ "${{ runner.os }}" = "Windows" ]; then
7z a "$release_file" "$release_name"
else
tar czvf "$release_file" "$release_name"
fi
echo "::set-output name=asset_name::$release_file"
echo "::set-output name=asset_path::$release_file"
- name: Upload
uses: actions/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_name: ${{ steps.package.outputs.asset_name }}
asset_path: ${{ steps.package.outputs.asset_path }}
asset_content_type: ${{ matrix.type }}
wasm:
name: build (web)
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Install Rust
uses: actions-rs/toolchain@v1
with:
toolchain: stable
target: wasm32-unknown-unknown
profile: minimal
override: true
- name: Install resvg
run: cargo install resvg
- name: Export assets
run: ./utils/assets_export.sh
- name: Build
run: ./utils/wasm/build.sh
- name: Package
id: package
run: |
name=zemeroth
tag=$(git describe --tags --abbrev=0)
release_name="$name-$tag-web"
release_file="${release_name}.zip"
mkdir "$release_name"
cp README.md static/* "$release_name"
7z a "$release_file" "$release_name"
echo "::set-output name=asset_name::$release_file"
echo "::set-output name=asset_path::$release_file"
- name: Upload
uses: actions/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_name: ${{ steps.package.outputs.asset_name }}
asset_path: ${{ steps.package.outputs.asset_path }}
asset_content_type: application/zip