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cgpu: fix incorrect AS instances buffer alignment
Validation Build #256: Commit 54d584b pushed by pablode
November 7, 2024 22:12 12m 36s dev
dev
November 7, 2024 22:12 12m 36s
gi: minor bugfix for MSVC compilation
Validation Build #255: Commit 4cbd7c6 pushed by pablode
November 2, 2024 17:55 10m 56s dev
dev
November 2, 2024 17:55 10m 56s
gi: minor bugfix for MSVC compilation
Validation Build #254: Commit 9c7409e pushed by pablode
November 2, 2024 14:29 11m 18s dev
dev
November 2, 2024 14:29 11m 18s
hdGatling: steer progressive rendering using render settings
Validation Build #253: Commit d3492e9 pushed by pablode
November 2, 2024 14:22 9m 26s dev
dev
November 2, 2024 14:22 9m 26s
hdGatling: steer progressive rendering using render settings
Validation Build #252: Commit c944bc9 pushed by pablode
November 2, 2024 12:36 53m 19s dev
dev
November 2, 2024 12:36 53m 19s
gi/mc: support camera position scene data for MaterialX nprlib
Validation Build #251: Commit 5e262b1 pushed by pablode
October 20, 2024 21:30 55m 23s dev
dev
October 20, 2024 21:30 55m 23s
mc: change df flags to enum class
Validation Build #250: Commit b2d4ded pushed by pablode
October 12, 2024 13:06 12m 1s dev
dev
October 12, 2024 13:06 12m 1s
cgpu: use separate pool for AS scratch memory to reduce fragmentation
Validation Build #249: Commit af992ae pushed by pablode
October 12, 2024 11:43 10m 49s dev
dev
October 12, 2024 11:43 10m 49s
cgpu: use separate pool for AS scratch memory to reduce fragmentation
Validation Build #248: Commit 75fae95 pushed by pablode
October 12, 2024 09:50 4m 1s dev
dev
October 12, 2024 09:50 4m 1s
imgio: add reading of TIFF files
Validation Build #247: Commit e540938 pushed by pablode
October 9, 2024 20:55 11m 16s dev
dev
October 9, 2024 20:55 11m 16s
hdGatling: fix compilation against latest USD dev
Validation Build #246: Commit 221e876 pushed by pablode
October 3, 2024 20:36 1h 1m 45s master
October 3, 2024 20:36 1h 1m 45s
hdGatling: fix compilation against latest USD dev
Validation Build #245: Commit 221e876 pushed by pablode
September 21, 2024 20:15 10m 26s dev
dev
September 21, 2024 20:15 10m 26s
cgpu: fix unintended abort on pipeline cache creation fail
Validation Build #244: Commit 958b62e pushed by pablode
September 14, 2024 14:56 53m 36s dev
dev
September 14, 2024 14:56 53m 36s
cgpu: minor cleanup
Validation Build #243: Commit 9db783d pushed by pablode
September 14, 2024 14:32 56m 27s dev
dev
September 14, 2024 14:32 56m 27s
cgpu/gb: fix use of GbSmallVector
Validation Build #242: Commit 4eca1bb pushed by pablode
August 31, 2024 17:13 57m 0s master
August 31, 2024 17:13 57m 0s
cgpu/gb: fix use of GbSmallVector
Validation Build #241: Commit 4eca1bb pushed by pablode
August 24, 2024 18:56 10m 6s dev
dev
August 24, 2024 18:56 10m 6s
hdGatling: fix missing Varying interpolation when reading mesh primvars
Validation Build #240: Commit 0567c12 pushed by pablode
August 18, 2024 19:23 55m 3s dev
dev
August 18, 2024 19:23 55m 3s
hdGatling/gi: track prototype transform in Gi object
Validation Build #239: Commit 273c846 pushed by pablode
August 5, 2024 17:48 12m 11s dev
dev
August 5, 2024 17:48 12m 11s
gi_test/gi: fix logger not being initialized on DocTest flush
Validation Build #238: Commit cadad8c pushed by pablode
August 4, 2024 19:08 56m 12s master
August 4, 2024 19:08 56m 12s
gi_test/gi: fix logger not being initialized on DocTest flush
Validation Build #237: Commit cadad8c pushed by pablode
August 4, 2024 18:51 11m 20s dev
dev
August 4, 2024 18:51 11m 20s
mc: patch geompropvalue nodes instead of relying on default values
Validation Build #236: Commit e13430d pushed by pablode
August 4, 2024 17:23 11m 10s dev
dev
August 4, 2024 17:23 11m 10s
gi: fix unintended bool -> int cast and add glslang init assertion
Validation Build #235: Commit e83c35a pushed by pablode
August 3, 2024 20:21 11m 37s dev
dev
August 3, 2024 20:21 11m 37s
hdGatling: fix incorrect retrieval of mesh points
Validation Build #234: Commit c51ed74 pushed by pablode
August 3, 2024 20:09 12m 14s dev
dev
August 3, 2024 20:09 12m 14s
gi: enable GLSL extensions using macros rather than generate new code
Validation Build #233: Commit b96e0ef pushed by pablode
August 3, 2024 17:52 11m 35s dev
dev
August 3, 2024 17:52 11m 35s
gi: remove unnecessary glslang initialization tracking
Validation Build #232: Commit 0ec1446 pushed by pablode
August 1, 2024 17:01 13m 37s dev
dev
August 1, 2024 17:01 13m 37s