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Not able to create pixel buffer with winit 0.29.2 #379
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I watched Winit tick over to 0.29.2 a few hours ago 😆. Am having this issue too |
winit 0.29 updated While we are still on winit = { version = "0.29", default-features = false, features = ["rwh_05", "x11", "wayland", "wayland-dlopen", "wayland-csd-adwaita"] } I have not personally tested this, but it should be a usable workaround for the time being. We will be on rwh 0.5 for as long as |
winit <0.28.7 is also broken on macOS Sonoma (see rust-windowing/winit#2876), the examples crash. @parasyte am I understanding correctly that we should just update all winit dependencies in |
I'm not terribly concerned about the examples. The main crate is agnostic to whether But in short, yes, I think that fixing the examples are the only thing we can do for this issue. |
Chiming in to say that wgpu 0.19 released last week and bumped their version of |
Sounds good. There's an incomplete update to 0.18 in #386. I don't mind skipping a version, just pointing out that anyone who wants to do this work might find this PR a helpful starting point. |
Update: I've been trying to upgrade
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This works for me. Try this: |
#391 should have closed this. |
Hello there!
I've tried to create a pixel buffer with the following code but it ain't working with winit 0.29:
Compiler Error:
The same code works with winit 0.28
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