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inject.js
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/**
* @license
* Visual Blocks Editor
*
* Copyright 2011 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Functions for injecting Blockly into a web page.
* @author [email protected] (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.inject');
goog.require('Blockly.Css');
goog.require('Blockly.WorkspaceSvg');
goog.require('goog.dom');
goog.require('goog.ui.Component');
goog.require('goog.userAgent');
/**
* Inject a Blockly editor into the specified container element (usually a div).
* @param {!Element|string} container Containing element or its ID.
* @param {Object=} opt_options Optional dictionary of options.
* @return {!Blockly.Workspace} Newly created main workspace.
*/
Blockly.inject = function(container, opt_options) {
if (goog.isString(container)) {
container = document.getElementById(container);
}
// Verify that the container is in document.
if (!goog.dom.contains(document, container)) {
throw 'Error: container is not in current document.';
}
var options = Blockly.parseOptions_(opt_options || {});
var workspace;
var startUi = function() {
var svg = Blockly.createDom_(container, options);
workspace = Blockly.createMainWorkspace_(svg, options);
Blockly.init_(workspace);
workspace.markFocused();
Blockly.bindEvent_(svg, 'focus', workspace, workspace.markFocused);
};
if (options.enableRealtime) {
var realtimeElement = document.getElementById('realtime');
if (realtimeElement) {
realtimeElement.style.display = 'block';
}
Blockly.Realtime.startRealtime(startUi, container, options.realtimeOptions);
} else {
startUi();
}
return workspace;
};
/**
* Parse the provided toolbox tree into a consistent DOM format.
* @param {Node|string} tree DOM tree of blocks, or text representation of same.
* @return {Node} DOM tree of blocks, or null.
* @private
*/
Blockly.parseToolboxTree_ = function(tree) {
if (tree) {
if (typeof tree != 'string' && typeof XSLTProcessor == 'undefined') {
// In this case the tree will not have been properly built by the
// browser. The HTML will be contained in the element, but it will
// not have the proper DOM structure since the browser doesn't support
// XSLTProcessor (XML -> HTML). This is the case in IE 9+.
tree = tree.outerHTML;
}
if (typeof tree == 'string') {
tree = Blockly.Xml.textToDom(tree);
}
} else {
tree = null;
}
return tree;
};
/**
* Configure Blockly to behave according to a set of options.
* @param {!Object} options Dictionary of options. Specification:
* https://developers.google.com/blockly/installation/overview#configuration
* @return {!Object} Dictionary of normalized options.
* @private
*/
Blockly.parseOptions_ = function(options) {
var readOnly = !!options['readOnly'];
if (readOnly) {
var languageTree = null;
var hasCategories = false;
var hasTrashcan = false;
var hasCollapse = false;
var hasComments = false;
var hasDisable = false;
var hasSounds = false;
} else {
var languageTree = Blockly.parseToolboxTree_(options['toolbox']);
var hasCategories = Boolean(languageTree &&
languageTree.getElementsByTagName('category').length);
var hasTrashcan = options['trashcan'];
if (hasTrashcan === undefined) {
hasTrashcan = hasCategories;
}
var hasCollapse = options['collapse'];
if (hasCollapse === undefined) {
hasCollapse = hasCategories;
}
var hasComments = options['comments'];
if (hasComments === undefined) {
hasComments = hasCategories;
}
var hasDisable = options['disable'];
if (hasDisable === undefined) {
hasDisable = hasCategories;
}
var hasSounds = options['sounds'];
if (hasSounds === undefined) {
hasSounds = true;
}
}
var hasScrollbars = options['scrollbars'];
if (hasScrollbars === undefined) {
hasScrollbars = hasCategories;
}
var hasCss = options['css'];
if (hasCss === undefined) {
hasCss = true;
}
// See grid documentation at:
// https://developers.google.com/blockly/installation/grid
var grid = options['grid'] || {};
var gridOptions = {};
gridOptions.spacing = parseFloat(grid['spacing']) || 0;
gridOptions.colour = grid['colour'] || '#888';
gridOptions.length = parseFloat(grid['length']) || 1;
gridOptions.snap = gridOptions.spacing > 0 && !!grid['snap'];
var pathToMedia = 'https://blockly-demo.appspot.com/static/media/';
if (options['media']) {
pathToMedia = options['media'];
} else if (options['path']) {
// 'path' is a deprecated option which has been replaced by 'media'.
pathToMedia = options['path'] + 'media/';
}
// See zoom documentation at:
// https://developers.google.com/blockly/installation/zoom
var zoom = options['zoom'] || {};
var zoomOptions = {};
if (zoom['controls'] === undefined) {
zoomOptions.controls = false;
} else {
zoomOptions.controls = !!zoom['controls'];
}
if (zoom['wheel'] === undefined) {
zoomOptions.wheel = false;
} else {
zoomOptions.wheel = !!zoom['wheel'];
}
if (zoom['startScale'] === undefined) {
zoomOptions.startScale = 1;
} else {
zoomOptions.startScale = parseFloat(zoom['startScale']);
}
if (zoom['maxScale'] === undefined) {
zoomOptions.maxScale = 3;
} else {
zoomOptions.maxScale = parseFloat(zoom['maxScale']);
}
if (zoom['minScale'] === undefined) {
zoomOptions.minScale = 0.3;
} else {
zoomOptions.minScale = parseFloat(zoom['minScale']);
}
if (zoom['scaleSpeed'] === undefined) {
zoomOptions.scaleSpeed = 1.2;
} else {
zoomOptions.scaleSpeed = parseFloat(zoom['scaleSpeed']);
}
var enableRealtime = !!options['realtime'];
var realtimeOptions = enableRealtime ? options['realtimeOptions'] : undefined;
return {
RTL: !!options['rtl'],
collapse: hasCollapse,
comments: hasComments,
disable: hasDisable,
readOnly: readOnly,
maxBlocks: options['maxBlocks'] || Infinity,
pathToMedia: pathToMedia,
hasCategories: hasCategories,
hasScrollbars: hasScrollbars,
hasTrashcan: hasTrashcan,
hasSounds: hasSounds,
hasCss: hasCss,
languageTree: languageTree,
gridOptions: gridOptions,
zoomOptions: zoomOptions,
enableRealtime: enableRealtime,
realtimeOptions: realtimeOptions
};
};
/**
* Create the SVG image.
* @param {!Element} container Containing element.
* @param {Object} options Dictionary of options.
* @return {!Element} Newly created SVG image.
* @private
*/
Blockly.createDom_ = function(container, options) {
// Sadly browsers (Chrome vs Firefox) are currently inconsistent in laying
// out content in RTL mode. Therefore Blockly forces the use of LTR,
// then manually positions content in RTL as needed.
container.setAttribute('dir', 'LTR');
// Closure can be trusted to create HTML widgets with the proper direction.
goog.ui.Component.setDefaultRightToLeft(options.RTL);
// Load CSS.
Blockly.Css.inject(options.hasCss, options.pathToMedia);
// Build the SVG DOM.
/*
<svg
xmlns="http://www.w3.org/2000/svg"
xmlns:html="http://www.w3.org/1999/xhtml"
xmlns:xlink="http://www.w3.org/1999/xlink"
version="1.1"
class="blocklySvg">
...
</svg>
*/
var svg = Blockly.createSvgElement('svg', {
'xmlns': 'http://www.w3.org/2000/svg',
'xmlns:html': 'http://www.w3.org/1999/xhtml',
'xmlns:xlink': 'http://www.w3.org/1999/xlink',
'version': '1.1',
'class': 'blocklySvg'
}, container);
/*
<defs>
... filters go here ...
</defs>
*/
var defs = Blockly.createSvgElement('defs', {}, svg);
var rnd = String(Math.random()).substring(2);
/*
<filter id="blocklyEmbossFilter837493">
<feGaussianBlur in="SourceAlpha" stdDeviation="1" result="blur"/>
<feSpecularLighting in="blur" surfaceScale="1" specularConstant="0.5"
specularExponent="10" lighting-color="white"
result="specOut">
<fePointLight x="-5000" y="-10000" z="20000"/>
</feSpecularLighting>
<feComposite in="specOut" in2="SourceAlpha" operator="in"
result="specOut"/>
<feComposite in="SourceGraphic" in2="specOut" operator="arithmetic"
k1="0" k2="1" k3="1" k4="0"/>
</filter>
*/
var embossFilter = Blockly.createSvgElement('filter',
{'id': 'blocklyEmbossFilter' + rnd}, defs);
Blockly.createSvgElement('feGaussianBlur',
{'in': 'SourceAlpha', 'stdDeviation': 1, 'result': 'blur'}, embossFilter);
var feSpecularLighting = Blockly.createSvgElement('feSpecularLighting',
{'in': 'blur', 'surfaceScale': 1, 'specularConstant': 0.5,
'specularExponent': 10, 'lighting-color': 'white', 'result': 'specOut'},
embossFilter);
Blockly.createSvgElement('fePointLight',
{'x': -5000, 'y': -10000, 'z': 20000}, feSpecularLighting);
Blockly.createSvgElement('feComposite',
{'in': 'specOut', 'in2': 'SourceAlpha', 'operator': 'in',
'result': 'specOut'}, embossFilter);
Blockly.createSvgElement('feComposite',
{'in': 'SourceGraphic', 'in2': 'specOut', 'operator': 'arithmetic',
'k1': 0, 'k2': 1, 'k3': 1, 'k4': 0}, embossFilter);
options.embossFilterId = embossFilter.id;
/*
<pattern id="blocklyDisabledPattern837493" patternUnits="userSpaceOnUse"
width="10" height="10">
<rect width="10" height="10" fill="#aaa" />
<path d="M 0 0 L 10 10 M 10 0 L 0 10" stroke="#cc0" />
</pattern>
*/
var disabledPattern = Blockly.createSvgElement('pattern',
{'id': 'blocklyDisabledPattern' + rnd,
'patternUnits': 'userSpaceOnUse',
'width': 10, 'height': 10}, defs);
Blockly.createSvgElement('rect',
{'width': 10, 'height': 10, 'fill': '#aaa'}, disabledPattern);
Blockly.createSvgElement('path',
{'d': 'M 0 0 L 10 10 M 10 0 L 0 10', 'stroke': '#cc0'}, disabledPattern);
options.disabledPatternId = disabledPattern.id;
/*
<pattern id="blocklyGridPattern837493" patternUnits="userSpaceOnUse">
<rect stroke="#888" />
<rect stroke="#888" />
</pattern>
*/
var gridPattern = Blockly.createSvgElement('pattern',
{'id': 'blocklyGridPattern' + rnd,
'patternUnits': 'userSpaceOnUse'}, defs);
if (options.gridOptions['length'] > 0 && options.gridOptions['spacing'] > 0) {
Blockly.createSvgElement('line',
{'stroke': options.gridOptions['colour']},
gridPattern);
if (options.gridOptions['length'] > 1) {
Blockly.createSvgElement('line',
{'stroke': options.gridOptions['colour']},
gridPattern);
}
// x1, y1, x1, x2 properties will be set later in updateGridPattern_.
}
options.gridPattern = gridPattern;
options.svg = svg;
return svg;
};
/**
* Create a main workspace and add it to the SVG.
* @param {!Element} svg SVG element with pattern defined.
* @param {Object} options Dictionary of options.
* @return {!Blockly.Workspace} Newly created main workspace.
* @private
*/
Blockly.createMainWorkspace_ = function(svg, options) {
options.parentWorkspace = null;
options.getMetrics = Blockly.getMainWorkspaceMetrics_;
options.setMetrics = Blockly.setMainWorkspaceMetrics_;
var mainWorkspace = new Blockly.WorkspaceSvg(options);
mainWorkspace.scale = options.zoomOptions.startScale;
svg.appendChild(mainWorkspace.createDom('blocklyMainBackground'));
// A null translation will also apply the correct initial scale.
mainWorkspace.translate(0, 0);
mainWorkspace.markFocused();
if (!options.readOnly && !options.hasScrollbars) {
var workspaceChanged = function() {
if (Blockly.dragMode_ == 0) {
var metrics = mainWorkspace.getMetrics();
var edgeLeft = metrics.viewLeft + metrics.absoluteLeft;
var edgeTop = metrics.viewTop + metrics.absoluteTop;
if (metrics.contentTop < edgeTop ||
metrics.contentTop + metrics.contentHeight >
metrics.viewHeight + edgeTop ||
metrics.contentLeft <
(options.RTL ? metrics.viewLeft : edgeLeft) ||
metrics.contentLeft + metrics.contentWidth > (options.RTL ?
metrics.viewWidth : metrics.viewWidth + edgeLeft)) {
// One or more blocks may be out of bounds. Bump them back in.
var MARGIN = 25;
var blocks = mainWorkspace.getTopBlocks(false);
for (var b = 0, block; block = blocks[b]; b++) {
var blockXY = block.getRelativeToSurfaceXY();
var blockHW = block.getHeightWidth();
// Bump any block that's above the top back inside.
var overflow = edgeTop + MARGIN - blockHW.height - blockXY.y;
if (overflow > 0) {
block.moveBy(0, overflow);
}
// Bump any block that's below the bottom back inside.
var overflow = edgeTop + metrics.viewHeight - MARGIN - blockXY.y;
if (overflow < 0) {
block.moveBy(0, overflow);
}
// Bump any block that's off the left back inside.
var overflow = MARGIN + edgeLeft -
blockXY.x - (options.RTL ? 0 : blockHW.width);
if (overflow > 0) {
block.moveBy(overflow, 0);
}
// Bump any block that's off the right back inside.
var overflow = edgeLeft + metrics.viewWidth - MARGIN -
blockXY.x + (options.RTL ? blockHW.width : 0);
if (overflow < 0) {
block.moveBy(overflow, 0);
}
}
}
}
};
mainWorkspace.addChangeListener(workspaceChanged);
}
// The SVG is now fully assembled.
Blockly.svgResize(mainWorkspace);
Blockly.WidgetDiv.createDom();
Blockly.Tooltip.createDom();
return mainWorkspace;
};
/**
* Initialize Blockly with various handlers.
* @param {!Blockly.Workspace} mainWorkspace Newly created main workspace.
* @private
*/
Blockly.init_ = function(mainWorkspace) {
var options = mainWorkspace.options;
var svg = mainWorkspace.options.svg;
// Supress the browser's context menu.
Blockly.bindEvent_(svg, 'contextmenu', null,
function(e) {
if (!Blockly.isTargetInput_(e)) {
e.preventDefault();
}
});
// Bind events for scrolling the workspace.
// Most of these events should be bound to the SVG's surface.
// However, 'mouseup' has to be on the whole document so that a block dragged
// out of bounds and released will know that it has been released.
// Also, 'keydown' has to be on the whole document since the browser doesn't
// understand a concept of focus on the SVG image.
Blockly.bindEvent_(window, 'resize', null,
function() {Blockly.svgResize(mainWorkspace);});
if (!Blockly.documentEventsBound_) {
// Only bind the window/document events once.
// Destroying and reinjecting Blockly should not bind again.
Blockly.bindEvent_(document, 'keydown', null, Blockly.onKeyDown_);
Blockly.bindEvent_(document, 'touchend', null, Blockly.longStop_);
Blockly.bindEvent_(document, 'touchcancel', null, Blockly.longStop_);
// Don't use bindEvent_ for document's mouseup since that would create a
// corresponding touch handler that would squeltch the ability to interact
// with non-Blockly elements.
document.addEventListener('mouseup', Blockly.onMouseUp_, false);
// Some iPad versions don't fire resize after portrait to landscape change.
if (goog.userAgent.IPAD) {
Blockly.bindEvent_(window, 'orientationchange', document, function() {
Blockly.fireUiEvent(window, 'resize');
});
}
Blockly.documentEventsBound_ = true;
}
if (options.languageTree) {
if (mainWorkspace.toolbox_) {
mainWorkspace.toolbox_.init(mainWorkspace);
} else if (mainWorkspace.flyout_) {
// Build a fixed flyout with the root blocks.
mainWorkspace.flyout_.init(mainWorkspace);
mainWorkspace.flyout_.show(options.languageTree.childNodes);
// Translate the workspace sideways to avoid the fixed flyout.
mainWorkspace.scrollX = mainWorkspace.flyout_.width_;
if (options.RTL) {
mainWorkspace.scrollX *= -1;
}
var translation = 'translate(' + mainWorkspace.scrollX + ',0)';
mainWorkspace.getCanvas().setAttribute('transform', translation);
mainWorkspace.getBubbleCanvas().setAttribute('transform', translation);
}
}
if (options.hasScrollbars) {
mainWorkspace.scrollbar = new Blockly.ScrollbarPair(mainWorkspace);
mainWorkspace.scrollbar.resize();
}
// Load the sounds.
if (options.hasSounds) {
mainWorkspace.loadAudio_(
[options.pathToMedia + 'click.mp3',
options.pathToMedia + 'click.wav',
options.pathToMedia + 'click.ogg'], 'click');
mainWorkspace.loadAudio_(
[options.pathToMedia + 'disconnect.wav',
options.pathToMedia + 'disconnect.mp3',
options.pathToMedia + 'disconnect.ogg'], 'disconnect');
mainWorkspace.loadAudio_(
[options.pathToMedia + 'delete.mp3',
options.pathToMedia + 'delete.ogg',
options.pathToMedia + 'delete.wav'], 'delete');
// Bind temporary hooks that preload the sounds.
var soundBinds = [];
var unbindSounds = function() {
while (soundBinds.length) {
Blockly.unbindEvent_(soundBinds.pop());
}
mainWorkspace.preloadAudio_();
};
// Android ignores any sound not loaded as a result of a user action.
soundBinds.push(
Blockly.bindEvent_(document, 'mousemove', null, unbindSounds));
soundBinds.push(
Blockly.bindEvent_(document, 'touchstart', null, unbindSounds));
}
};
/**
* Modify the block tree on the existing toolbox.
* @param {Node|string} tree DOM tree of blocks, or text representation of same.
*/
Blockly.updateToolbox = function(tree) {
console.warn('Deprecated call to Blockly.updateToolbox, ' +
'use workspace.updateToolbox instead.');
Blockly.getMainWorkspace().updateToolbox(tree);
};