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This system was a fun learning experiment, but can't say I really recommend it.
A major issue with this system is that currently, state is kept on the ScriptableObjects (isOpen), which should be avoided. It's better to keep ScriptableObjects as data containers only without any state.
The text was updated successfully, but these errors were encountered:
This system was a fun learning experiment, but can't say I really recommend it.
A major issue with this system is that currently, state is kept on the ScriptableObjects (isOpen), which should be avoided. It's better to keep ScriptableObjects as data containers only without any state.
The text was updated successfully, but these errors were encountered: