Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rolling friction property of Rigidbody Component #286

Open
LeXXik opened this issue Jan 26, 2021 · 0 comments
Open

Rolling friction property of Rigidbody Component #286

LeXXik opened this issue Jan 26, 2021 · 0 comments

Comments

@LeXXik
Copy link

LeXXik commented Jan 26, 2021

If playcanvas/engine#2785 commit goes through, the Editor would need to add a new number field property to the Rigidbody Component to allow setting a rolling friction of a rigidbody:

{
        name: 'rollingFriction',
        title: 'Rolling Friction',
        type: 'number', default: 0, min: 0, max: 1, precision: 4,
        description: 'Torsional friction orthogonal to contact point normal. Generally, you want this to be zero or close to zero. Defaults to 0.'
}

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant