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Releases: ppy/osu

2017.323.0

23 Mar 09:38
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2017.323.0 Pre-release
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Disclaimer

We are not looking for bug reports or critical feedback just yet. These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. It is not intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!

More information is available in the project readme.

Changes in this release

  • Leaderboards now have a tab header, paving way for more future content (#539).
  • Login checkboxes once again have correct wiring to affect each other (#530).
  • Internal refactoring of beatmap handling (#527).
  • Much of the framework for taiko is now merged. Should be coming online in a playable way soon! (#524 #501 #502 #503 #517 #538).
  • Fix menu cursor size not sticking on startup (#532).

Known issues

  • Hit explosions in osu! mode are a bit borked (the 100 300 50 displays).
  • To see leaderboards you may need to re-import beatmaps (we do not offer database migration this early in development).
  • There may be slight frame drops when entering song select. This will be polished over time.

2017.322.0

22 Mar 01:01
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2017.322.0 Pre-release
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Disclaimer

We are not looking for bug reports or critical feedback just yet. These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. It is not intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!

More information is available in the project readme.

Changes in this release

  • Refinements to menu cursor reacting to drag operations.
  • Leaderboards will now show at song select.
  • Reduce thread locking during texture loading.

Known issues

  • To see leaderboards you will need to re-import beatmaps (we do not offer database migration this early in development).
  • There may be slight frame drops when entering song select. This will be polished over time.

2017.318.0

18 Mar 05:09
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2017.318.0 Pre-release
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Happy weekend!

  • Song select optimisations mean that all songs are now loaded in one go, and up to 100x faster. Note that there may be a slight frame drop on entering song select for the first time; this is a known issue and will of course be polished in the future.
  • New menu mouse cursor. Fades out during gameplay.
  • Fixes a bug that may have caused the window to never close on exit (when running at lower frame rates).

2017.317.0

16 Mar 16:35
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2017.317.0 Pre-release
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  • Filter control now "works" (more than before at least) in song select.
  • More internal ruleset refactoring in preparation for more game modes.

Updating works again! Hopefully the last time I break it ;___;

2017.315.0

15 Mar 13:05
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2017.315.0 Pre-release
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Fixes updater again?

Another incremental release, changes a lot internally but not much to the eye.

2017.314.0

14 Mar 11:05
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2017.314.0 Pre-release
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This is mostly a maintenance release. We're deep in development of the foundations required for future gameplay support (including easily expandable modular game modes). There should be a few larger things coming this week, so stay tuned!

  • Fixes issues with key counter.

2017.307.0

07 Mar 06:10
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2017.307.0 Pre-release
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New:

  • Replay playback! Drag an .osr file into the window. Note that you will need to reimport all beatmaps before this works (so consider deleting your database and starting from scratch). We will not be providing migration/upgrading support for game databases this early in development.
  • Autoplay! Select from mod select menu #436.
  • New version footer in options overlay #446.
  • F1-F3 work to actuate buttons on song select #447.
  • Better internal handling of mods (allows them to actually do stuff) #448.
  • Improved CI-enforced coding standards and reduced framework suggestions/warnings/errors to zero (osu! game project has around 300 left to address).

Delta patches should be working again... from the next release! (this one pushes the fix for the backend).

2017.305.0

04 Mar 16:47
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2017.305.0 Pre-release
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Mostly an interim release. Now logging update failures so we can see why deltas aren't working any more.

  • Improve performance of mod select #430
  • Fix random selecting filtered maps #431
  • Fix accuracy counter's initial display #433
  • Fixes for drawing screen #437

osu!taiko and replay playback are getting close :).

Update: Figured delta patching problem!

2017.303.0

03 Mar 12:28
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2017.303.0 Pre-release
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Trying to get my own stuff done but ended up spending all my time getting others' code up to standard. Progress was still made.

New:

  • Mod select overlay now works (but mods do not yet affect gameplay) #385.
  • Song select options button now works #418.
  • Tournament drawings screen is in (ready for taiko world cup) #427.
  • Added logging of update errors so we can figure why deltas patches stopped working #428.
  • Better resilient on beatmap import. Also now deletes .osz file on successful import #412.
  • Can no longer find spaces/special characters in password box by using ctrl-left ctrl-right #425.
  • Hitting enter after filling in username/password now performs login #426.

Keeping it hot.

2017.302.1

02 Mar 13:24
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2017.302.1 Pre-release
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New:

  • Popup dialogs are now a thing. Shift+Delete at song select if you wanna see it in action.
  • Ability to disable the input overlay during gameplay.
  • Ability to disable the mouse wheel during gameplay.
  • Only difficulties from the currently selected game mode show up in song select.
  • Song select is sorted by beatmap title for now.

Second build today to test delta updating and fix some minor issues. And delta still no work :(.