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I'm not sure if it was 1.14.1 or 1.14.2 (it updated yesterday at some time when I was stll playing), but I can confirm that the problem still exists in 1.14.2.
I can also specify it, this happens so far only in S4. Everyting is fine in S5.
Yep, confirmed. Have yet to see if it's a bug in the scenario code (for the previous scenario — the start-of-scenario save for Over the Sands already has Galas set to 6/7 moves in the snapshot) or a bug in the engine.
Galas starts the first turn (in probably any scenario) with as many MP as he would have without the ring.
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