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Dungeon Crawler C# Prototype

REQUIREMENTS

It may be necessary to copy files from C:\Program Files (x86)\MonoGame\v3.0 to C:\program files\MonoGame\v3.0 (due to an installer bug of MonoGame)

ACCOMPLISHED FOR MILESTONE 1

  • Zoomable Map - Working, camera moves shaky
  • Minimap - displays, zooms, no display of player yet
  • Menu based user interface - more work needed
  • Movable player - running not implemented; animation/scroll speed not optimal, bugs in combat animation (inexplicable :-()
  • Three rooms - working
  • Limit visibility on map
  • Generate maps - occassionally buggy :-(

TODO FOR MILESTONE 1

  • Pathfinding (!)
  • Bugfixes (Animation, Display)
  • Allow free movement of minimap
  • Control of second actor (AI / network / alternate controls)
  • Equipment and other items (weapon, armor, potions)
  • Get Files from server
  • Gamepad-support
  • More UI work (Settings)
  • Proper order for drawing map on screen (bottom to top, currently by object type)
  • Even more UI work (Inventory)
  • Map editing
  • Change tileset used for walls (not sufficiently dungeon-like)
  • Music and Sound

All code is licensed under the GPL v3 (http://www.gnu.de/documents/gpl.de.html)