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Pigna

What is Pigna

Pigna is a software written in Go capable of managing and routing messages from Producers to Consumers.

How does it works?

Producers and Consumers communicate thanks to a daemon called (to be creative) pignaDaemon; just run it (go run daemon/pignaDaemon.go) and you are ready to go. It listens on the port number 16789 but you can change it specifying the --port param.

On this port the client will perform basic operations that will not involve consuming or publishing messages. For that type of actions the pignaDaemon will expose a random free port where to send messages.

If on a queue there are only publishers and no consumers, all the sent messages are stored by the daemon and sent when a consumer Pairs to a queue.

Clustering

Is possible to add another pignaDaemon with the flag --clusterHost=<main pigna daemon ip> --clusterPort=<main pigna daemon port> to create another instance that can handle queues too.

The Pigna client will create a connection to the main daemon and new queues will be created on the daemon which contains less; if the daemon is a clustered instance the client will use that connection to send and receive messages.

Queues

Every message is routed on queues and on every queue are listening one or more consumers. Every consumer receives, unmarshall and handles the message

Ack

Queues can be created with the ack option: if so, every consumer, every time receives a message warns the pignaDaemon about the successfull transmission.

The Pigna Lib (APIs)

Message communication is made easy thanks to the apis provided by the pigna lib:

Connect(hostname, port, senderName string) (PignaConnection, error)

It creates the connection to the daemon and returns the object mandatory for all the further actions.

(pignaConn PignaConnection) Disconnect()

It closes the connection to the daemon

(pignaConn PignaConnection) CheckQueueName(queueName string) (bool, error)

It returns true if the queueName exists, false if not

(pignaConn PignaConnection) CreateQueue(queueStruct Queue) (Queue, error)

This function creates a Queue. You need to specify the Queue struct that contains infos about the Queue type. If the queue already exists, it returns a Queue struct ready to be consumed or to publish in.

(pignaConn PignaConnection) GetQueueNames() ([]string, error)

Returns an array containing all the existing queues

(q Queue) GetNumberOfPaired() (int, error)

Returns the number of consumers on a secified queue

(q Queue) GetNumberOfUnacked() (int, error)

If the queue has been created with the ack flag, it returns the number of messages not already acked.

(q Queue) GetNumberOfUnconsumed() (int, error)

Returns the number of unconsumed messages on a specific queue

(q Queue) GetNamesOfPaired() ([]string, error)

Returns an array containing the names of the client that are consuming a queue

CreateQueueStruct (queueName string) (Queue)

The Queue struct is having multiple changes. Due to this you need to call pigna.CreateQueueStruct to get a basic Queue config. By default it sets the NeedsAck to false and QueueType to normal. You can change the QueueType value to these values:

  • normal : all the messages will be sent in broadcast to all the Consumers
  • roundRobin : every message will be routed to Consumers using a Round Robin algorithm

(q Queue) DestroyQueue()

It destroys the queue from the daemon

(q Queue) ConsumeQueue(callback func(Queue, Response)) (error)

Consuming a queue leads to specify a custom function that handles the messages flowing on the queue. This is a working example:

func main() {
  pignaConn, err := pigna.Connect("localhost", "16789", "senderName")
  if err != nil {
    log.Println(err.Error())
    return
  }

  pignaConn.ConsumeQueue("queueTestName", msgHandler)
}



func msgHandler(pignaConn pigna.PignaConnection, msg pigna.Response) {
  log.Println(msg.MsgId)
}

(q Queue) RemoveConsumer() (Response, error)

After consuming a queue, you need to destroy your connection from the daemon

(q Queue) SendMsg(message string) (uuid.UUID)

This function allows you to send messages through a Pigna queue. Just specify the queueName and the message.

(q Queue) HasBeenAcked(messageUUID uuid.UUID) (bool, error)

Given an uuid.UUID it returns if a message has been acked or not

Changelog

0.0.8

Added basic testing

Sending and Consuming are now on a different port

Changed from "loadBalanced" to "roundRobin"

Using msgpack instead of "encoding/json"