diff --git a/docs/user_manual/working_with_vector/img/heatmap_symbol.png b/docs/user_manual/working_with_vector/img/heatmap_symbol.png index 45ec27f2209..b2837083bc4 100644 Binary files a/docs/user_manual/working_with_vector/img/heatmap_symbol.png and b/docs/user_manual/working_with_vector/img/heatmap_symbol.png differ diff --git a/docs/user_manual/working_with_vector/vector_properties.rst b/docs/user_manual/working_with_vector/vector_properties.rst index 5f7c2608cf4..a75ff4ecb8f 100644 --- a/docs/user_manual/working_with_vector/vector_properties.rst +++ b/docs/user_manual/working_with_vector/vector_properties.rst @@ -892,12 +892,15 @@ Heatmap Renderer With the |heatmapSymbol| :guilabel:`Heatmap` renderer you can create live dynamic heatmaps for (multi)point layers. -You can specify the heatmap radius in millimeters, points, pixels, map units or -inches, choose and edit a color ramp for the heatmap style and use a slider for +You can specify the heatmap :guilabel:`Radius` in millimeters, points, pixels, map units or +inches, choose and edit a :guilabel:`Color ramp` for the heatmap style and use a slider for selecting a trade-off between render speed and quality. You can also define a -maximum value limit and give a weight to points using a field or an expression. +:guilabel:`Maximum value` limit and :guilabel:`Weight points by` using a field or an expression. When adding or removing a feature the heatmap renderer updates the heatmap style -automatically. +automatically. The :guilabel:`Color ramp` will be shown as a legend bar and +in the :guilabel:`Legend settings` you can set the :guilabel:`Labels` for the :guilabel:`Maximum` +and :guilabel:`Minimum` values. You can also change the orientation and direction of the legend +in the :guilabel:`Layout`. .. _figure_heatmap_symbology: