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server.js
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//var process = require('process');
var express = require('express');
var socketio = require('socket.io');
var readline = require('readline');
var colors = require('colors');
var util = require('util');
var browserify = require('browserify');
require('./util');
require('./color');
require('./vector');
require('./entity');
require('./ball');
require('./world');
require('./snake');
require('./player');
require('./game');
//universe = new World(2000, 2000);
var game = new Game();
var app = express.createServer();
var port = +process.argv[2] || 8090;
app.listen(port);
app.configure(function() {
app.use(express.static(__dirname, {maxAge: 60000}));
app.use(browserify({
require : [ 'events', 'util', './color', './snake', './vector', './ball', './entity', './world' ]
}));
app.set('view options', { layout: false });
app.set('view engine', 'ejs');
app.use(express.errorHandler());
});
app.get('/', function (req, res) {
res.render(__dirname + '/index', {port: port});
//res.sendfile(__dirname + '/index.html');
});
app.get('/local', function (req, res) {
res.sendfile(__dirname + '/snakes.html');
});
function htmlEntities(str) {
return String(str).replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>').replace(/"/g, '"');
}
var io = socketio.listen(app);
io.configure('development', function() {
io.set('log level', 1);
io.set('close timeout', 2.5);
})
io.sockets.on('connection', game.playerListener());
game.on('player.join', function(p) {
util.log("Player ".grey + p.coloredName + " joined".grey);
if(this.running) {
if(this.joinable())
p.spawnSnake(game.world);
else
p.socket.emit('servermessage', 'You\'ll have to wait for the next game');
} else if(this.connectedPlayerCount() >= 2) {
this.start();
} else {
p.socket.emit('servermessage', 'Waiting for more players');
}
p.on('chat', function(msg) {
var data = {n: this.name, c: this.color.toInt(), m: msg};
this.socket.emit('chat', data);
this.socket.broadcast.emit('chat', data);
util.log(this.coloredName + ": ".grey + msg)
});
})
.on('player.death', function(p, type, killer) {
if(type == "enemy") {
util.log(p.coloredName + " was killed by " + killer.coloredName);
// var data = {n: "", c: new Color(192, 192, 192).toInt(), m: "Killed by "+ killer.name};
// this.socket.emit('chat', data);
io.sockets.emit(
'servermessage',
'<span style="color:' +killer.color.toString()+'">' + htmlEntities(killer.name) + '</span> killed ' +
'<span style="color:' +p.color.toString()+'">' + htmlEntities(p.name) + '</span>!');
killer.snake && (killer.snake.maxMass *= 2);
}
else if(type == "console")
util.log(this.coloredName + " eliminated");
})
.on('player.quit', function(p) {
util.log("Player ".grey + p.coloredName + " quit".grey);
})
.on('player.quit', function(p) {
//Clear the world if the player is last to leave
if(Object.size(this.livingPlayers) == 0) {
this.reset();
if(this.connectedPlayerCount() >= 2)
this.start();
}
})
.on('player.death', function(p) {
//Clear the world if the player is last to leave
if(Object.size(this.livingPlayers) == 1 && !this.joinable()) {
var winner = Object.values(this.livingPlayers)[0]
io.sockets.emit(
'servermessage', '<span style="color:' +winner.color.toString()+'">' + htmlEntities(winner.name) + '</span> won!'
);
setTimeout(function() {
this.reset();
if(this.connectedPlayerCount() >= 2)
this.start();
}.bind(this), 2000);
} else {
util.log(Object.size(this.livingPlayers));
}
})
.on('start', function() {
io.sockets.emit('servermessage', "New game started!");
})
setInterval(function() {
io.sockets.emit('scores', game.scores());
}, 500);
(function makeCLI() {
//Create a command line interface from the console
var cli = readline.createInterface(
process.stdin,
process.stdout,
function (line) {
var playercommands = ['kick', 'kill', 'spawn', 'help'];
var commands = ['mass', 'balls'];
var allCommands = playercommands.concat(commands)
for(var i = 0; i < playercommands.length; i++) {
var command = playercommands[i]
if(line.indexOf(command) == 0) {
var name = line.substr(command.length + 1);
var completions = [];
Object.forEach(game.players, function(p, n) {
if(n.indexOf(name) == 0)
completions.push(command + ' ' + n);
})
return [completions, line];
}
}
var hits = allCommands.filter(function(c) {
return c.indexOf(line) == 0;
});
return [hits && hits.length ? hits : completions, line];
}
);
cli.setPrompt("> ".grey, 2);
//Fix the way the cli handles logging while the user is typing
(function() {
var oldWrite = process.stdout.write;
var newStdout = Object.create(process.stdout);
newStdout.write = function() {
cli.output.write('\x1b[2K\r');
var result = oldWrite.apply(this, Array.prototype.slice.call(arguments));
cli._refreshLine();
return result;
}
process.__defineGetter__('stdout', function() { return newStdout; });
})();
//Add commands
cli.on('line', function(line) {
if(/^\s*players/.test(line)) {
util.log(Object.values(game.players).pluck('coloredName').join(', '));
} else if(/^\s*game/.test(line)) {
console.log(game);
} else if(/^\s*mass/.test(line)) {
console.log('Total mass of the universe: '+game.world.totalMass);
} else if(/^\s*score/.test(line)) {
var width = cli.columns;
var perMass = width / game.world.totalMass;
var bar = "";
var barLength = 0;
var scoreSoFar = 0;
Object.forEach(game.players, function(p) {
if(p.snake) {
var score = p.snake.mass;
scoreSoFar += score;
var thisBar = "";
while(barLength + thisBar.length < scoreSoFar * perMass)
thisBar += '█';
barLength += thisBar.length;
bar += thisBar.colored(p.color);
}
});
console.log(bar);
console.log(Object.values(game.players).pluck('coloredName').join(', '));
} else if(matches = /^\s*balls (\d+)/.exec(line)) {
game.generateBalls(+matches[1]);
} else if(matches = /^\s*kick (.+)/.exec(line)) {
var player = game.players[matches[1]]
player && player.disconnect();
} else if(matches = /^\s*kill (.+)/.exec(line)) {
var player = game.players[matches[1]]
player && player.kill();
} else if(matches = /^\s*spawn (.+)/.exec(line)) {
var player = game.players[matches[1]]
player && !player.snake && player.spawnSnake(game.world);
} else if(matches = /^\s*help (.+)/.exec(line)) {
var player = game.players[matches[1]]
player && player.snake && (player.snake.maxMass *= 2);
} else {
util.log('sending "'.grey+line+'"'.grey);
io.sockets.emit('servermessage', ""+line);
}
cli.prompt();
}).on('close', function() {
io.sockets.emit('servermessage', 'Server going down!');
process.exit(0);
});
cli.prompt();
})();