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In mac platform, not used universal archtecture in makefile. #264
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@RajeshMGit This will be resolved in #262 |
i changed makefile to point to universal binary but still it not work for intel based devices any option to fix this issue.. or can you provide a updated makefile for mac platform to use universal binary |
Like I said before, this will be solved in #262 , but if you are urgent to make it work, try the following steps:
|
It worked fine on an Apple M1 chip device. But after sending it through TestFlight and testing it on an Intel Mac, I got the following error. Termination Reason: Namespace DYLD, Code 1 Library missing |
As it says, you need to install ffmpeg@6 If your app doesn't use ffmpeg, you may need the incoming opencv_core package. |
My document scanner app processes images for auto-cropping and applies filters like grayscale and black-and-white. I believe FFmpeg is not needed for this. Then how i get opencv_dart.dylib only for opencv_core |
opencv_core and opencv_dart version v1.3.0 have been published, you can now replace opencv_dart with opencv_core to avoid introducing ffmpeg. |
Describe the bug
In mac platform, not used universal archtecture in makefile.
opencv_dart/macos/Makefile
in above directory, that makefile contains below lines
LIB_NAME := "libopencv_dart-macos-$(OPENCV_DART_ARCH).tar.gz"
CVD_LIB_URL := "https://github.com/rainyl/opencv_dart/releases/download/v${VERSION}/$(LIB_NAME)"
so it seems like not using universal binary..
so if i build and run in apple chip mac device it not work in intel based mac devices..
To Reproduce
Steps to reproduce the behavior:
Expected behavior
It should work both apple and intel based mac devices.
Desktop (please complete the following information):
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