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CMakeLists.txt
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CMakeLists.txt
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project(ZLMediaKit)
cmake_minimum_required(VERSION 3.1.3)
#使能c++11
set(CMAKE_CXX_STANDARD 11)
#加载自定义模块
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
#set(CMAKE_BUILD_TYPE "Release")
if(${CMAKE_BUILD_TYPE} MATCHES "Release")
message(STATUS "Release版本")
set(BuildType "Release")
else()
set(BuildType "Debug")
message(STATUS "Debug版本")
endif()
#设置bin和lib库目录
set(RELEASE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/release)
if (CMAKE_SYSTEM_NAME MATCHES "Linux")
SET(LIBRARY_OUTPUT_PATH ${RELEASE_DIR}/linux/${BuildType})
SET(EXECUTABLE_OUTPUT_PATH ${RELEASE_DIR}/linux/${BuildType})
add_compile_options(-fPIC)
elseif (CMAKE_SYSTEM_NAME MATCHES "Windows")
SET(LIBRARY_OUTPUT_PATH ${RELEASE_DIR}/windows/${BuildType})
SET(EXECUTABLE_OUTPUT_PATH ${RELEASE_DIR}/windows/${BuildType})
elseif (CMAKE_SYSTEM_NAME MATCHES "Darwin")
SET(LIBRARY_OUTPUT_PATH ${RELEASE_DIR}/mac/${BuildType})
SET(EXECUTABLE_OUTPUT_PATH ${RELEASE_DIR}/mac/${BuildType})
endif ()
LINK_DIRECTORIES(${LIBRARY_OUTPUT_PATH})
#设置工程源码根目录
set(ToolKit_Root ${CMAKE_CURRENT_SOURCE_DIR}/3rdpart/ZLToolKit/src)
set(MediaKit_Root ${CMAKE_CURRENT_SOURCE_DIR}/src)
set(MediaServer_Root ${CMAKE_CURRENT_SOURCE_DIR}/3rdpart/media-server)
#设置头文件目录
INCLUDE_DIRECTORIES(${ToolKit_Root})
INCLUDE_DIRECTORIES(${MediaKit_Root})
set(ENABLE_HLS true)
set(ENABLE_OPENSSL true)
set(ENABLE_MYSQL false)
set(ENABLE_MP4V2 true)
set(ENABLE_FAAC false)
set(ENABLE_X264 false)
set(ENABLE_MP4RECORD true)
set(ENABLE_RTPPROXY true)
set(LINK_LIB_LIST zlmediakit zltoolkit)
#查找openssl是否安装
find_package(OpenSSL QUIET)
if (OPENSSL_FOUND AND ENABLE_OPENSSL)
message(STATUS "found library:${OPENSSL_LIBRARIES},ENABLE_OPENSSL defined")
include_directories(${OPENSSL_INCLUDE_DIR})
add_definitions(-DENABLE_OPENSSL)
list(APPEND LINK_LIB_LIST ${OPENSSL_LIBRARIES})
endif ()
#查找mysql是否安装
find_package(MYSQL QUIET)
if (MYSQL_FOUND AND ENABLE_MYSQL)
message(STATUS "found library:${MYSQL_LIBRARIES},ENABLE_MYSQL defined")
include_directories(${MYSQL_INCLUDE_DIR})
include_directories(${MYSQL_INCLUDE_DIR}/mysql)
add_definitions(-DENABLE_MYSQL)
list(APPEND LINK_LIB_LIST ${MYSQL_LIBRARIES})
endif ()
#查找MP4V2是否安装
find_package(MP4V2 QUIET)
if (MP4V2_FOUND AND ENABLE_MP4V2)
include_directories(${MP4V2_INCLUDE_DIR})
list(APPEND LINK_LIB_LIST ${MP4V2_LIBRARY})
add_definitions(-DENABLE_MP4V2)
message(STATUS "found library:${MP4V2_LIBRARY},ENABLE_MP4V2 defined")
endif ()
#查找x264是否安装
find_package(X264 QUIET)
if (X264_FOUND AND ENABLE_X264)
message(STATUS "found library:${X264_LIBRARIES},ENABLE_X264 defined")
include_directories(${X264_INCLUDE_DIRS})
add_definitions(-DENABLE_X264)
list(APPEND LINK_LIB_LIST ${X264_LIBRARIES})
endif ()
#查找faac是否安装
find_package(FAAC QUIET)
if (FAAC_FOUND AND ENABLE_FAAC)
message(STATUS "found library:${FAAC_LIBRARIES},ENABLE_FAAC defined")
include_directories(${FAAC_INCLUDE_DIR})
add_definitions(-DENABLE_FAAC)
list(APPEND LINK_LIB_LIST ${FAAC_LIBRARIES})
endif ()
if(${CMAKE_BUILD_TYPE} MATCHES "Release")
#查找jemalloc是否安装
find_package(JEMALLOC QUIET)
if(JEMALLOC_FOUND)
message(STATUS "found library:\"${JEMALLOC_LIBRARIES}\"")
include_directories(${JEMALLOC_INCLUDE_DIR})
list(APPEND LINK_LIB_LIST ${JEMALLOC_LIBRARIES})
endif()
endif()
set(VS_FALGS "/wd4819 /wd4996 /wd4018 /wd4267 /wd4244 /wd4101 /wd4828 /wd4309 /wd4573" )
#添加mpeg用于支持ts生成
if(ENABLE_HLS)
message(STATUS "ENABLE_HLS defined")
add_definitions(-DENABLE_HLS)
aux_source_directory(${MediaServer_Root}/libmpeg/include src_mpeg)
aux_source_directory(${MediaServer_Root}/libmpeg/source src_mpeg)
include_directories(${MediaServer_Root}/libmpeg/include)
add_library(mpeg STATIC ${src_mpeg})
list(APPEND LINK_LIB_LIST mpeg)
if(WIN32)
set_target_properties(mpeg PROPERTIES COMPILE_FLAGS ${VS_FALGS} )
endif(WIN32)
endif()
#添加mov、flv库用于MP4录制
if(ENABLE_MP4RECORD)
message(STATUS "ENABLE_MP4RECORD defined")
add_definitions(-DENABLE_MP4RECORD)
aux_source_directory(${MediaServer_Root}/libmov/include src_mov)
aux_source_directory(${MediaServer_Root}/libmov/source src_mov)
include_directories(${MediaServer_Root}/libmov/include)
aux_source_directory(${MediaServer_Root}/libflv/include src_flv)
aux_source_directory(${MediaServer_Root}/libflv/source src_flv)
include_directories(${MediaServer_Root}/libflv/include)
add_library(mov STATIC ${src_mov})
add_library(flv STATIC ${src_flv})
list(APPEND LINK_LIB_LIST mov flv)
if(WIN32)
set_target_properties(mov flv PROPERTIES COMPILE_FLAGS ${VS_FALGS} )
endif(WIN32)
endif()
#添加rtp库用于rtp转ps/ts
if(ENABLE_RTPPROXY)
message(STATUS "ENABLE_RTPPROXY defined")
aux_source_directory(${MediaServer_Root}/librtp/include src_rtp)
aux_source_directory(${MediaServer_Root}/librtp/source src_rtp)
aux_source_directory(${MediaServer_Root}/librtp/payload src_rtp)
include_directories(${MediaServer_Root}/librtp/include)
add_library(rtp STATIC ${src_rtp})
add_definitions(-DENABLE_RTPPROXY)
list(APPEND LINK_LIB_LIST rtp)
endif()
#收集源代码
file(GLOB ToolKit_src_list ${ToolKit_Root}/*/*.cpp ${ToolKit_Root}/*/*.h ${ToolKit_Root}/*/*.c)
if(IOS)
list(APPEND ToolKit_src_list ${ToolKit_Root}/Network/Socket_ios.mm)
endif()
file(GLOB MediaKit_src_list ${MediaKit_Root}/*/*.cpp ${MediaKit_Root}/*/*.h ${MediaKit_Root}/*/*.c)
#去除win32的适配代码
if (NOT WIN32)
list(REMOVE_ITEM ToolKit_src_list ${ToolKit_Root}/win32/getopt.c)
else()
#防止Windows.h包含Winsock.h
add_definitions(-DWIN32_LEAN_AND_MEAN -DMP4V2_NO_STDINT_DEFS -DOS_WINDOWS)
endif ()
#添加库
add_library(zltoolkit STATIC ${ToolKit_src_list})
add_library(zlmediakit STATIC ${MediaKit_src_list})
if (WIN32)
list(APPEND LINK_LIB_LIST WS2_32 Iphlpapi shlwapi)
set_target_properties(zltoolkit PROPERTIES COMPILE_FLAGS ${VS_FALGS} )
set_target_properties(zlmediakit PROPERTIES COMPILE_FLAGS ${VS_FALGS} )
elseif(NOT ANDROID OR IOS)
list(APPEND LINK_LIB_LIST pthread)
endif ()
#复制文件过来
execute_process(COMMAND cp -r ${CMAKE_CURRENT_SOURCE_DIR}/www ${EXECUTABLE_OUTPUT_PATH}/)
execute_process(COMMAND cp ${CMAKE_CURRENT_SOURCE_DIR}/conf/config.ini ${EXECUTABLE_OUTPUT_PATH}/)
#添加c库
add_subdirectory(api)
if (NOT IOS)
#测试程序
add_subdirectory(tests)
#主服务器
add_subdirectory(server)
endif ()