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CGCodeGenerator.swift
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CGCodeGenerator.swift
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public __abstract class CGCodeGenerator {
internal var currentUnit: CGCodeUnit!
internal var tabSize = 2
internal var useTabs = false
internal var definitionOnly = false
internal var keywords: List<String>?
internal var keywordsAreCaseSensitive = true // keywords List must be lowercase when this is set to false
internal var codeCompletionMode = false
override public init() {
}
//
// Public APIS
//
public __abstract var defaultFileExtension: String { get }
public var omitNamespacePrefixes: Boolean = false
public var splitLinesLongerThan: Integer = 2048
public var preserveUnicodeCharactersInStringLiterals: Boolean = false
public final func GenerateUnit(_ unit: CGCodeUnit) -> String { // overload for VC# compastibility
return GenerateUnit(unit, definitionOnly: false)
}
public final func GenerateUnit(_ unit: CGCodeUnit, definitionOnly: Boolean /*= false*/) -> String {
currentUnit = unit
currentCode = StringBuilder()
self.definitionOnly = definitionOnly
generateAll()
return currentCode.ToString()
}
//
// Additional public APIs used by IDE Smarts & Co
//
public final func GenerateUnitForSingleType(_ type: CGTypeDefinition, unit: CGCodeUnit? = nil) -> String {
currentUnit = unit
currentCode = StringBuilder()
definitionOnly = false
generateHeader()
generateDirectives()
generateImports()
if type is CGGlobalTypeDefinition {
generateGlobals()
} else {
generateTypeDefinition(type)
}
generateFooter()
return currentCode.ToString()
}
public final func GenerateType(_ type: CGTypeDefinition, unit: CGCodeUnit? = nil) -> String {
currentUnit = unit
currentCode = StringBuilder()
definitionOnly = false
if type is CGGlobalTypeDefinition {
generateGlobals()
} else {
generateTypeDefinition(type)
}
return currentCode.ToString()
}
public final func GenerateTypeDefinitionOnly(_ type: CGTypeDefinition, unit: CGCodeUnit? = nil) -> String {
currentUnit = unit
currentCode = StringBuilder()
definitionOnly = true
if type is CGGlobalTypeDefinition {
generateGlobals()
} else {
generateTypeDefinition(type)
}
return currentCode.ToString()
}
public final func GenerateMember(_ member: CGMemberDefinition, type: CGTypeDefinition?, unit: CGCodeUnit? = nil) -> String {
return doGenerateMember(member, type: type, unit: unit, definitionOnly: false)
}
public final func GenerateMemberDefinition(_ member: CGMemberDefinition, type: CGTypeDefinition?, unit: CGCodeUnit? = nil) -> String {
return doGenerateMember(member, type: type, unit: unit, definitionOnly: true)
}
internal final func doGenerateMember(_ member: CGMemberDefinition, type: CGTypeDefinition?, unit: CGCodeUnit? = nil, definitionOnly: Boolean) -> String {
currentUnit = unit
currentCode = StringBuilder()
self.definitionOnly = definitionOnly
if let type = type {
generateTypeMember(member, type: type)
} else {
generateTypeMember(member, type: CGGlobalTypeDefinition.GlobalType)
}
return currentCode.ToString()
}
public final func GenerateMemberImplementation(_ member: CGMemberDefinition, type: CGTypeDefinition?, unit: CGCodeUnit? = nil) -> String? {
currentUnit = unit
currentCode = StringBuilder()
self.definitionOnly = definitionOnly
if let type = type {
doGenerateMemberImplementation(member, type: type)
} else {
doGenerateMemberImplementation(member, type: CGGlobalTypeDefinition.GlobalType)
}
return currentCode.ToString()
}
public final func GenerateParameterDefinition(_ parameter: CGParameterDefinition, unit: CGCodeUnit? = nil) -> String {
currentUnit = unit
currentCode = StringBuilder()
self.definitionOnly = definitionOnly
generateParameterDefinition(parameter)
return currentCode.ToString()
}
public final func GenerateStatement(_ statement: CGStatement, unit: CGCodeUnit? = nil) -> String? {
currentUnit = unit
currentCode = StringBuilder()
definitionOnly = false
generateStatement(statement)
return currentCode.ToString()
}
public func doGenerateMemberImplementation(_ member: CGMemberDefinition, type: CGTypeDefinition) {
// no-op for most languages, except Pascal
}
//
// Private
//
internal func generateAll() {
generateHeader()
generateDirectives()
generateImports()
generateForwards()
generateGlobals()
generateAttributes()
generateTypeDefinitions()
generateFooter()
}
internal final func incIndent(step: Int32 = 1) {
indent += step
}
internal final func decIndent(step: Int32 = 1) {
indent -= step
if indent < 0 {
indent = 0
}
}
/* */
public var failOnAsserts: Boolean = false
@inline(__always) internal func assert(_ ok: Boolean, _ message: String) {
if !ok {
assert(message)
}
}
internal func assert(_ message: String) {
if failOnAsserts {
throw Exception(message)
} else {
generateInlineComment(message)
}
}
/* These following functions *can* be overriden by descendants, if needed */
internal func generateHeader() {
// descendant can override, if needed
if let rawHeader = currentUnit.RawHeader, rawHeader.Count > 0 {
AppendLine()
for s in rawHeader {
AppendLine(s)
}
AppendLine()
}
if let comment = currentUnit.HeaderComment, comment.Lines.Count > 0 {
generateStatement(comment)
AppendLine()
}
}
internal func generateFooter() {
// descendant can override, if needed
if let rawHFooter = currentUnit.RawFooter, rawHFooter.Count > 0 {
AppendLine()
for s in rawHFooter {
AppendLine(s)
}
AppendLine()
}
}
internal func generateForwards() {
// descendant can override, if needed
}
internal func generateDirectives() {
if currentUnit.Directives.Count > 0 {
for d in currentUnit.Directives {
generateDirective(d)
}
AppendLine()
}
}
internal func generateImports() {
if currentUnit.Imports.Count > 0 {
for i in currentUnit.Imports {
if let condition = i.Condition {
generateConditionStart(condition)
}
generateImport(i)
if let condition = i.Condition {
generateConditionEnd(condition)
}
}
AppendLine()
}
if currentUnit.FileImports.Count > 0 {
for i in currentUnit.FileImports {
if let condition = i.Condition {
generateConditionStart(condition)
}
generateFileImport(i)
if let condition = i.Condition {
generateConditionEnd(condition)
}
}
AppendLine()
}
}
internal func generateTypeDefinitions() {
// descendant should not usually override
generateTypeDefinitions(currentUnit.Types)
}
internal func generateTypeDefinitions(_ Types : List<CGTypeDefinition>) {
// descendant should not usually override
for t in Types {
generateTypeDefinition(t)
AppendLine()
}
}
internal func generateGlobals() {
var lastGlobal: CGGlobalDefinition? = nil
for g in currentUnit.Globals {
if let lastGlobal = lastGlobal, globalNeedsSpace(g, afterGlobal: lastGlobal) {
AppendLine()
}
generateGlobal(g)
lastGlobal = g;
}
if lastGlobal != nil {
AppendLine()
}
}
internal func generateAttributes() {
var hadAttributes = false
for a in currentUnit.Attributes {
generateAttribute(a)
hadAttributes = true
}
if hadAttributes {
AppendLine()
}
}
internal final func generateDirective(_ directive: CGCompilerDirective) {
if let condition = directive.Condition {
generateConditionStart(condition)
incIndent()
}
AppendLine(directive.Directive)
if let condition = directive.Condition {
decIndent()
generateConditionEnd(condition)
}
}
internal func generateSingleLineCommentPrefix() {
// descendant may override, but this will work for all current languages we support.
Append("// ")
}
internal func generateImport(_ `import`: CGImport) {
// descendant must override this or generateImports()
assert(false, "generateImport not implemented")
}
internal func generateFileImport(_ `import`: CGImport) {
// descendant should override if it supports file imports
}
//
// Helpers
//
internal func memberNeedsSpace(_ member: CGMemberDefinition, afterMember lastMember: CGMemberDefinition) -> Boolean {
if typeOf(member) != typeOf(lastMember) {
return true;
}
if memberIsSingleLine(member) && memberIsSingleLine(lastMember) {
return false;
}
return true
}
internal func globalNeedsSpace(_ global: CGGlobalDefinition, afterGlobal lastGlobal: CGGlobalDefinition) -> Boolean {
if globalIsSingleLine(global) && globalIsSingleLine(lastGlobal) {
return false;
}
return true
}
internal func memberIsSingleLine(_ member: CGMemberDefinition) -> Boolean {
// reasonable default, works for all current languages
if member is CGFieldDefinition {
return true
}
if let property = member as? CGPropertyDefinition {
return !property.HasGetterMethod && !property.HasSetterMethod
}
return false
}
internal func globalIsSingleLine(_ global: CGGlobalDefinition) -> Boolean {
if global is CGGlobalVariableDefinition {
return true
}
return false
}
//
// Indentifiers
//
@inline(__always) internal final func generateIdentifier(_ name: String) {
generateIdentifier(name, escaped: true)
}
@inline(__always) internal final func generateIdentifier(_ name: String, escaped: Boolean) {
generateIdentifier(name, escaped: escaped, alwaysEmitNamespace: false)
}
@inline(__always) internal final func generateIdentifier(_ name: String, keywords: List<String>?) {
generateIdentifier(name, keywords: keywords, alwaysEmitNamespace: false)
}
@inline(__always) internal final func generateIdentifier(_ name: String, alwaysEmitNamespace: Boolean) {
generateIdentifier(name, escaped: true, alwaysEmitNamespace: alwaysEmitNamespace)
}
@inline(__always) internal final func generateIdentifier(_ name: String, escaped: Boolean, alwaysEmitNamespace: Boolean) {
generateIdentifier(name, keywords: escaped ? keywords : nil, alwaysEmitNamespace: alwaysEmitNamespace)
}
internal final func generateIdentifier(_ name: String, keywords: List<String>?, alwaysEmitNamespace: Boolean) {
if omitNamespacePrefixes && !alwaysEmitNamespace {
if name.Contains(".") {
if let parts = name.Split("."), length(parts) > 0 {
generateIdentifier(parts[length(parts)-1], keywords: keywords)
return
}
}
}
if let keywords = keywords {
if name.Contains(".") {
let parts = name.Split(".")
helpGenerateCommaSeparatedList(parts, separator: { self.Append(".") }, wrapWhenItExceedsLineLength: false, callback: { part in self.generateIdentifier(part, escaped: true) })
} else {
var checkName = name
if !keywordsAreCaseSensitive {
checkName = checkName.ToLower()
}
if keywords?.Contains(checkName) {
Append(escapeIdentifier(name))
} else {
Append(name)
}
}
} else {
Append(name)
}
}
internal func escapeIdentifier(_ name: String) -> String {
// descendant must override this
assert(false, "escapeIdentifier not implemented")
return name
}
//
// Invariants
//
internal open var invariantCommentSeparator: String { " : " }
internal final func generateInvariantExpressions(_ expressions: List<CGInvariant>) {
for g in expressions {
generateExpression(g.Expression)
if let message = g.Message, length(message) > 0 {
Append(invariantCommentSeparator)
generateStringLiteralExpression(message.AsLiteralExpression())
}
generateStatementTerminator();
}
}
//
// Statements
//
internal final func generateStatements(_ statements: List<CGStatement>) {
// descendant should not override
for g in statements {
generateStatement(g)
}
}
internal final func generateStatements(variables statements: List<CGVariableDeclarationStatement>?) {
// descendant should not override
if let statements = statements {
for g in statements {
generateStatement(g)
}
}
}
internal final func generateStatementsSkippingOuterBeginEndBlock(_ statements: List<CGStatement>) {
//if statements.Count == 1, let block = statements[0] as? CGBeginEndBlockStatement {
if statements.Count == 1 && statements[0] is CGBeginEndBlockStatement {
//generateStatements(block.Statements)
generateStatements((statements[0] as! CGBeginEndBlockStatement).Statements)
} else {
generateStatements(statements)
}
}
internal final func generateStatementSkippingOuterBeginEndBlock(_ statement: CGStatement) {
if let block = statement as? CGBeginEndBlockStatement {
generateStatements(block.Statements)
} else {
generateStatement(statement)
}
}
internal func generateStatementIndentedUnlessItsABeginEndBlock(_ statement: CGStatement) {
if let block = statement as? CGBeginEndBlockStatement {
generateStatement(block)
} else {
incIndent()
generateStatement(statement)
decIndent()
}
}
internal func generateStatementsIndentedUnlessItsASingleBeginEndBlock(_ statements: List<CGStatement>) {
if statements.Count == 1 && statements[0] is CGBeginEndBlockStatement {
generateStatement(statements[0])
} else {
incIndent()
generateStatements(statements)
decIndent()
}
}
internal func generateStatementIndentedOrTrailingIfItsABeginEndBlock(_ statement: CGStatement) {
if let block = statement as? CGBeginEndBlockStatement {
Append(" ")
generateStatement(block)
} else {
AppendLine()
incIndent()
generateStatement(statement)
decIndent()
}
}
internal final func generateStatement(_ statement: CGStatement) {
statement.startLocation = currentLocation;
// descendant should not override
if let commentStatement = statement as? CGCommentStatement {
generateCommentStatement(commentStatement)
} else if let commentStatement = statement as? CGSingleLineCommentStatement {
generateSingleLineCommentStatement(commentStatement)
} else if let commentStatement = statement as? CGCodeCommentStatement {
generateCodeCommentStatement(commentStatement)
} else if let rawStatement = statement as? CGRawStatement {
for line in rawStatement.Lines {
AppendLine(line)
}
} else if let statement = statement as? CGBeginEndBlockStatement {
generateBeginEndStatement(statement)
} else if let statement = statement as? CGConditionalBlockStatement {
generateConditionalBlockStatement(statement)
} else if let statement = statement as? CGIfThenElseStatement {
generateIfElseStatement(statement)
} else if let statement = statement as? CGForToLoopStatement {
generateForToLoopStatement(statement)
} else if let statement = statement as? CGForEachLoopStatement {
generateForEachLoopStatement(statement)
} else if let statement = statement as? CGWhileDoLoopStatement {
generateWhileDoLoopStatement(statement)
} else if let statement = statement as? CGDoWhileLoopStatement {
generateDoWhileLoopStatement(statement)
} else if let statement = statement as? CGInfiniteLoopStatement {
generateInfiniteLoopStatement(statement)
} else if let statement = statement as? CGSwitchStatement {
generateSwitchStatement(statement)
} else if let statement = statement as? CGLockingStatement {
generateLockingStatement(statement)
} else if let statement = statement as? CGUsingStatement {
generateUsingStatement(statement)
} else if let statement = statement as? CGAutoReleasePoolStatement {
generateAutoReleasePoolStatement(statement)
} else if let statement = statement as? CGCheckedStatement {
generateCheckedStatement(statement)
} else if let statement = statement as? CGCUnsafeStatement {
generateUnsafeStatement(statement)
} else if let statement = statement as? CGTryFinallyCatchStatement {
generateTryFinallyCatchStatement(statement)
} else if let statement = statement as? CGReturnStatement {
generateReturnStatement(statement)
} else if let statement = statement as? CGBreakStatement {
generateBreakStatement(statement)
} else if let statement = statement as? CGContinueStatement {
generateContinueStatement(statement)
} else if let statement = statement as? CGFallThroughStatement {
generateFallThroughStatement(statement)
} else if let statement = statement as? CGVariableDeclarationStatement {
generateVariableDeclarationStatement(statement)
} else if let statement = statement as? CGAssignmentStatement {
generateAssignmentStatement(statement)
} else if let statement = statement as? CGConstructorCallStatement {
generateConstructorCallStatement(statement)
} else if let statement = statement as? CGEmptyStatement {
AppendLine()
} else if let expression = statement as? CGGotoStatement {
generateGotoStatement(expression)
} else if let expression = statement as? CGLabelStatement {
generateLabelStatement(expression)
} else if let expression = statement as? CGLocalMethodStatement {
generateLocalMethodStatement(expression)
} else if let expression = statement as? CGExpression { // should be last but one
generateExpressionStatement(expression)
}
else {
assert(false, "unsupported statement found: \(typeOf(statement).ToString())")
}
//if !assigned(statement.endLocation) {
statement.endLocation = currentLocation;
//} // 72543: Silver: cannot check if nullable struct is assigned
}
internal func generateCommentStatement(_ commentStatement: CGCommentStatement?) {
if let commentStatement = commentStatement {
for line in commentStatement.Lines {
generateSingleLineCommentPrefix()
AppendLine(line)
}
}
}
internal func generateSingleLineCommentStatement(_ commentStatement: CGSingleLineCommentStatement?) {
if let commentStatement = commentStatement {
generateSingleLineCommentPrefix()
AppendLine(commentStatement.Comment)
}
}
private var inCodeCommentStatement = false
internal func generateCodeCommentStatement(_ commentStatement: CGCodeCommentStatement) {
assert(!inCodeCommentStatement, "Cannot nest CGCodeCommentStatements")
inCodeCommentStatement = true
__try {
generateStatement(commentStatement.CommentedOutStatement)
} __finally {
inCodeCommentStatement = false
}
}
internal func generateConditionalDefine(_ condition: CGConditionalDefine) {
inConditionExpression = true
defer { inConditionExpression = false }
generateExpression(condition.Expression)
}
internal func generateConditionStart(_ condition: CGConditionalDefine) {
// descendant must override this
assert(false, "generateConditionStart not implemented")
}
internal func generateConditionElse() {
// descendant must override this
assert(false, "generateConditionElse not implemented")
}
internal func generateConditionEnd(_ condition: CGConditionalDefine) {
// descendant must override this
assert(false, "generateConditionEnd not implemented")
}
internal func generateConditionalBlockStatement(_ statement: CGConditionalBlockStatement) {
generateConditionStart(statement.Condition)
incIndent()
generateStatements(statement.Statements)
decIndent()
if let elseStatements = statement.ElseStatements {
generateConditionElse()
incIndent()
generateStatements(elseStatements)
decIndent()
}
generateConditionEnd(statement.Condition)
}
internal func generateBeginEndStatement(_ statement: CGBeginEndBlockStatement) {
// descendant must override this
assert(false, "generateBeginEndStatement not implemented")
}
internal func generateIfElseStatement(_ statement: CGIfThenElseStatement) {
// descendant must override this
assert(false, "generateIfElseStatement not implemented")
}
internal func generateForToLoopStatement(_ statement: CGForToLoopStatement) {
// descendant must override this
assert(false, "generateForToLoopStatement not implemented")
}
internal func generateForEachLoopStatement(_ statement: CGForEachLoopStatement) {
// descendant must override this
assert(false, "generateForEachLoopStatement not implemented")
}
internal func generateWhileDoLoopStatement(_ statement: CGWhileDoLoopStatement) {
// descendant must override this
assert(false, "generateWhileDoLoopStatementteImport not implemented")
}
internal func generateDoWhileLoopStatement(_ statement: CGDoWhileLoopStatement) {
// descendant must override this
assert(false, "generateDoWhileLoopStatement not implemented")
}
internal func generateInfiniteLoopStatement(_ statement: CGInfiniteLoopStatement) {
// descendant may override, but this will work for all languages.
generateWhileDoLoopStatement(CGWhileDoLoopStatement(CGBooleanLiteralExpression(true), statement.NestedStatement))
}
internal func generateSwitchStatement(_ statement: CGSwitchStatement) {
// descendant must override this
assert(false, "generateSwitchStatement not implemented")
}
internal func generateLockingStatement(_ statement: CGLockingStatement) {
// descendant must override this
assert(false, "generateLockingStatement not implemented")
}
internal func generateUsingStatement(_ statement: CGUsingStatement) {
// descendant must override this
assert(false, "generateUsingStatement not implemented")
}
internal func generateAutoReleasePoolStatement(_ statement: CGAutoReleasePoolStatement) {
// descendant must override this
assert(false, "generateAutoReleasePoolStatement not implemented")
generateStatement(statement.NestedStatement); // as fallback code
}
internal func generateCheckedStatement(_ statement: CGCheckedStatement) {
// descendant must override this
assert(false, "generateCheckedStatement not implemented")
generateStatement(statement.NestedStatement); // as fallback code
}
internal func generateUnsafeStatement(_ statement: CGCUnsafeStatement) {
// descendant must override this
assert(false, "generateUnsafeStatement not implemented")
generateStatement(statement.NestedStatement); // as fallback code
}
internal func generateTryFinallyCatchStatement(_ statement: CGTryFinallyCatchStatement) {
// descendant must override this
assert(false, "generateTryFinallyCatchStatement not implemented")
}
internal func generateReturnStatement(_ statement: CGReturnStatement) {
// descendant must override this
assert(false, "generateReturnStatement not implemented")
}
internal func generateYieldExpression(_ statement: CGYieldExpression) {
// descendant must override this
assert(false, "generateYieldExpression not implemented")
}
internal func generateThrowExpression(_ statement: CGThrowExpression) {
// descendant must override this
assert(false, "generateThrowExpression not implemented")
}
internal func generateBreakStatement(_ statement: CGBreakStatement) {
// descendant must override this
assert(false, "generateBreakStatement not implemented")
}
internal func generateContinueStatement(_ statement: CGContinueStatement) {
// descendant must override this
assert(false, "generateContinueStatement not implemented")
}
internal func generateFallThroughStatement(_ statement: CGFallThroughStatement) {
// descendant must override this
assert(false, "fallthrough is not supported")
}
internal func generateVariableDeclarationStatement(_ statement: CGVariableDeclarationStatement) {
// descendant must override this
assert(false, "generateVariableDeclarationStatement not implemented")
}
internal func generateAssignmentStatement(_ statement: CGAssignmentStatement) {
// descendant must override this
assert(false, "generateAssignmentStatement not implemented")
}
internal func generateConstructorCallStatement(_ statement: CGConstructorCallStatement) {
// descendant must override this
assert(false, "generateConstructorCallStatement not implemented")
}
internal func generateGotoStatement(_ statement: CGGotoStatement) {
// descendant must override this
assert(false, "generateGotoStatement not implemented")
}
internal func generateLabelStatement(_ statement: CGLabelStatement) {
// descendant must override this
assert(false, "generateLabelStatement not implemented")
}
internal func generateLocalMethodStatement(_ statement: CGLocalMethodStatement) {
// descendant must override this
assert(false, "generateLocalMethodStatement not implemented")
}
internal func generateStatementTerminator() {
AppendLine(";")
}
internal func generateExpressionStatement(_ expression: CGExpression) {
generateExpression(expression)
generateStatementTerminator()
}
//
// Expressions
//
internal final func generateExpression(_ expression: CGExpression, ignoreNullability: Boolean) {
if let expression = expression as? CGTypeReferenceExpression {
generateTypeReferenceExpression(expression, ignoreNullability: ignoreNullability)
} else {
generateExpression(expression)
}
}
internal final func generateExpression(_ expression: CGExpression) {
// descendant should not override
expression.startLocation = currentLocation;
if let rawExpression = expression as? CGRawExpression {
helpGenerateCommaSeparatedList(rawExpression.Lines, separator: { self.AppendLine() }) { line in
self.Append(line)
}
} else if let expression = expression as? CGNamedIdentifierExpression {
generateNamedIdentifierExpression(expression)
} else if let expression = expression as? CGAssignedExpression {
generateAssignedExpression(expression)
} else if let expression = expression as? CGSizeOfExpression {
generateSizeOfExpression(expression)
} else if let expression = expression as? CGTypeOfExpression {
generateTypeOfExpression(expression)
} else if let expression = expression as? CGDefaultExpression {
generateDefaultExpression(expression)
} else if let expression = expression as? CGSelectorExpression {
generateSelectorExpression(expression)
} else if let expression = expression as? CGTypeCastExpression {
generateTypeCastExpression(expression)
} else if let expression = expression as? CGInheritedExpression {
generateInheritedExpression(expression)
} else if let expression = expression as? CGMappedExpression {
generateMappedExpression(expression)
} else if let expression = expression as? CGOldExpression {
generateOldExpression(expression)
} else if let expression = expression as? CGSelfExpression {
generateSelfExpression(expression)
} else if let expression = expression as? CGResultExpression {
generateResultExpression(expression)
} else if let expression = expression as? CGNilExpression {
generateNilExpression(expression)
} else if let expression = expression as? CGPropertyValueExpression {
generatePropertyValueExpression(expression)
} else if let expression = expression as? CGAwaitExpression {
generateAwaitExpression(expression)
} else if let expression = expression as? CGLocalMethodStatement {
generateLocalMethodStatement(expression)
} else if let expression = expression as? CGAnonymousMethodExpression {
generateAnonymousMethodExpression(expression)
} else if let expression = expression as? CGAnonymousTypeExpression {
generateAnonymousTypeExpression(expression)
} else if let expression = expression as? CGPointerDereferenceExpression {
generatePointerDereferenceExpression(expression)
} else if let expression = expression as? CGParenthesesExpression {
generateParenthesesExpression(expression)
} else if let expression = expression as? CGRangeExpression {
generateRangeExpression(expression)
} else if let expression = expression as? CGUnaryOperatorExpression {
generateUnaryOperatorExpression(expression)
} else if let expression = expression as? CGBinaryOperatorExpression {
generateBinaryOperatorExpression(expression)
} else if let expression = expression as? CGIfThenElseExpression {
generateIfThenElseExpression(expression)
} else if let expression = expression as? CGLocalVariableAccessExpression {
generateLocalVariableAccessExpression(expression)
} else if let expression = expression as? CGEventAccessExpression {
generateEventAccessExpression(expression)
} else if let expression = expression as? CGFieldAccessExpression {
generateFieldAccessExpression(expression)
} else if let expression = expression as? CGArrayElementAccessExpression {
generateArrayElementAccessExpression(expression)
} else if let expression = expression as? CGMethodCallExpression {
generateMethodCallExpression(expression)
} else if let expression = expression as? CGNewInstanceExpression {
generateNewInstanceExpression(expression)
} else if let expression = expression as? CGDestroyInstanceExpression {
generateDestroyInstanceExpression(expression)
} else if let expression = expression as? CGPropertyAccessExpression {
generatePropertyAccessExpression(expression)
} else if let expression = expression as? CGEnumValueAccessExpression {
generateEnumValueAccessExpression(expression)
} else if let expression = expression as? CGStringLiteralExpression {
generateStringLiteralExpression(expression)
} else if let expression = expression as? CGCharacterLiteralExpression {
generateCharacterLiteralExpression(expression)
} else if let expression = expression as? CGIntegerLiteralExpression {
generateIntegerLiteralExpression(expression)
} else if let expression = expression as? CGFloatLiteralExpression {
generateFloatLiteralExpression(expression)
} else if let expression = expression as? CGImaginaryLiteralExpression {
generateImaginaryLiteralExpression(expression)
} else if let literalExpression = expression as? CGLanguageAgnosticLiteralExpression {
Append(valueForLanguageAgnosticLiteralExpression(literalExpression))
} else if let expression = expression as? CGArrayLiteralExpression {
generateArrayLiteralExpression(expression)
} else if let expression = expression as? CGSetLiteralExpression {
generateSetLiteralExpression(expression)
} else if let expression = expression as? CGDictionaryLiteralExpression {
generateDictionaryExpression(expression)
} else if let expression = expression as? CGTupleLiteralExpression {
generateTupleExpression(expression)
} else if let expression = expression as? CGTypeReferenceExpression {
generateTypeReferenceExpression(expression)
} else if let expression = expression as? CGYieldExpression {
generateYieldExpression(expression)
} else if let expression = expression as? CGThrowExpression {
generateThrowExpression(expression)
}
else {
Append("[UNSUPPORTED: "+expression.ToString()+"]")
assert(false, "unsupported expression found: \(typeOf(expression).ToString())")
}
//if !assigned(expression.endLocation) {
expression.endLocation = currentLocation;
//} // 72543: Silver: cannot check if nullable struct is assigned
}
internal func generateNamedIdentifierExpression(_ expression: CGNamedIdentifierExpression) {
// descendant may override, but this will work for all languages.
generateIdentifier(expression.Name)
}
internal func generateAssignedExpression(_ expression: CGAssignedExpression) {
// descendant may override, but this will work for all languages.
generateExpression(CGBinaryOperatorExpression(expression.Value, CGNilExpression.Nil, expression.Inverted ? CGBinaryOperatorKind.Equals : CGBinaryOperatorKind.NotEquals))
}
internal func generateSizeOfExpression(_ expression: CGSizeOfExpression) {
// descendant must override
assert(false, "generateSizeOfExpression not implemented")
}
internal func generateTypeOfExpression(_ expression: CGTypeOfExpression) {
// descendant must override
assert(false, "generateTypeOfExpression not implemented")
}
internal func generateDefaultExpression(_ expression: CGDefaultExpression) {
// descendant must override
assert(false, "generateDefaultExpression not implemented")
}
internal func generateSelectorExpression(_ expression: CGSelectorExpression) {
// descendant must override
assert(false, "generateSelectorExpression not implemented")
}
internal func generateTypeCastExpression(_ expression: CGTypeCastExpression) {
// descendant must override
assert(false, "generateTypeCastExpression not implemented")
}
internal func generateInheritedExpression(_ expression: CGInheritedExpression) {
// descendant must override
assert(false, "generateInheritedExpression not implemented")
}
internal func generateMappedExpression(_ expression: CGMappedExpression) {
// descendant must override
assert(false, "generateMappedExpression not implemented")
}
internal func generateOldExpression(_ expression: CGOldExpression) {
// descendant must override
assert(false, "generateOldExpression not implemented")
}
internal func generateSelfExpression(_ expression: CGSelfExpression) {
// descendant must override
assert(false, "generateSelfExpression not implemented")
}
internal func generateResultExpression(_ expression: CGResultExpression) {
// descendant must override
assert(false, "generateResultExpression not implemented")
}
internal func generateNilExpression(_ expression: CGNilExpression) {
// descendant must override
assert(false, "generateNilExpression not implemented")
}
internal func generatePropertyValueExpression(_ expression: CGPropertyValueExpression) {
// descendant must override
assert(false, "generatePropertyValueExpression not implemented")
}
internal func generateAwaitExpression(_ expression: CGAwaitExpression) {
// descendant must override
assert(false, "generateAwaitExpression not implemented")