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Copy pathGECK Extender Change Log.txt
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GECK Extender Change Log.txt
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Version 0.12
Added cell list speed up when scrolling in worldspaces - Nukem
Added object list speed up - Nukem
Noped useless calls to _vsprintf and SendMessage for 'Processing topic %s' - Roy/Nukem
Patched Navmesh editing to allow placing vertices over existing navmesh - |StewieA|
Added render window frame rate uncap option - Roy
Added preview window frame rate uncap option - Roy
Patched search and replace window to stay open unless explicitly closed - |StewieA|
Patched zlib to use libdeflate - Nukem/|StewieA|
Patched GetPrivateProfileString buffer to 1024 bytes - jazzisparis/Roy (sArchive list can now be longer and include TTW and or DLC)
Version 0.11
Refactored code a bit
Version 0.10
Fixed crash in compiler error handling
Version 0.9
Removed specific call to old bhkrigidbody cinfo warning as it's useless because all meshes have the same cinfo property
log scroll/spell check setting now saved to ini
fixed EditorWarnings.log
improved plugin loading speed
added splash and about dialog custom bitmap
bIgnoreNAMFiles ini setting to ignore .NAM files
bFastExit ini setting
fixed issue with GECKCustom.ini being saved the first time when bFastExit is enabled (credit to jazzisparis)
fixed crash with one of the message verbosity additions
general code cleanup and optimization
Version 0.8
Increased frame rate in the render and preview windows (thanks to shademe)
Windows 8.1/10 collapsed conditions fix (thanks to nukem)
512x512 landscape LOD diffuse and normal generation, can be enabled via ini
ini file to control some settings (thanks to carxt)
ESM enabled as active file (credit to hlp)
ESP files as masters (credit to hlp)
script editor font change now optional in ini
re-enables 1220 Warning, Error, and General messages
message/warning/error log window with formid double clicking to jump to (thanks to nukem)
many messages are now more verbose
script editor warnings re-enabled
menu to open log, clear log, set log scrolling (thanks to nukem)
ini setting to disable some features in version control mode
fixed crashing with Rock-It Launcher in TTW 3 (thanks to jazzisparis)
fixed crashing with a few messages
menu option to enable/disable spell checker
GECK Power UP is obsoleted by this release, do not use in conjunction with GECK Extender
Version 0.7
internal testing version
Version 0.6
Memory leak (user handles) really really fixed after update using Thread Local Storage (credit to nukem)
Re-enabled choosing the Big Guns skill in Weapon dialog
Version 0.5
Fixes crashing issues in Windows 10 (thanks ousnius and luthien)
Version 0.4
Fixes dialogue stuck open bug that user handle memory leak fix introduced in previous version
Version 0.3
Fixes user handle memory leak (many thanks to nukem and jazzisparis for this crucial fix)
Fast Exit added
Script size limit doubled (many thanks to jazzisparis for this enhancement)
Version 0.2
Made script window use consolas font by default (overrides F11/F12 behavior of NVSE for now)
Removed user handle memory leak patch until it can be made more robust
Version 0.1
Initial release
Enables level 2 LOD generation for large worldspaces
Fixes bUseMultibounds = 0 crashes in cells with multibounds, no need to ever change this setting again
Fixes user handle memory leak: This cleans up opened windows better when closing them so you can edit for long periods without fear that you won't be able to save your plugin because the GECK can't open any new dialog windows without using the opened windows list to close them.
Increases scriptlet window sizes
Help links point to new community wiki