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Group World Behaviors into their own folder #185

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Psypher9 opened this issue Oct 27, 2022 · 1 comment
Open
8 tasks

Group World Behaviors into their own folder #185

Psypher9 opened this issue Oct 27, 2022 · 1 comment

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@Psypher9
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There are a few assets of background behaviors of the world for non-player objects, for instance: mobs, items, rooms, and areas.

These behaviors should be grouped together for better organization. Perhaps a behaviors

Behaviors Key Files:

  • Mob Behaviors - mprog
  • Item Behaviors - iprog
  • Room Behaviors - rprog
  • Area Behaviors - aprog

There are several enums in merc.h that belong in behaviors as well:

@Psypher9
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There are a few other things I'm seeing in merc.h called affects that seem to be related to these and it might make sense to move those into a behaviors/affects directory eventually

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