diff --git a/docs/Mod-Creation/C#-Programming/Debugging-Your-Mods.md b/docs/Mod-Creation/C#-Programming/Debugging-Your-Mods.md index 58a0fdd7..58ef1338 100644 --- a/docs/Mod-Creation/C#-Programming/Debugging-Your-Mods.md +++ b/docs/Mod-Creation/C#-Programming/Debugging-Your-Mods.md @@ -28,7 +28,7 @@ Putting breakpoints inside game assemblies while using the Visual Studio Debugge ## Visual Studio 2022 - Install [Visual Studio Tools for Unity](https://docs.microsoft.com/en-us/visualstudio/gamedev/unity/get-started/getting-started-with-visual-studio-tools-for-unity?pivots=windows) -- Install [UnityModExtension](https://cdn.discordapp.com/attachments/562704639569428506/950162181285085194/UnityModExtension.vsix) +- Install [UnityModExtension](https://github.com/xiaoxiao921/UnityModExtension/releases/download/v1.1.0/UnityModExtension.vsix) - Configure the Unity Mod Extension if needed by going in Tools -> Options ![image](https://user-images.githubusercontent.com/837334/176724832-37afd649-e982-49c3-aa9f-f47be219d093.png)