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decoder_fmmidi.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_DECODER_FMMIDI_H
#define EP_DECODER_FMMIDI_H
// Headers
#include <string>
#include <memory>
#include "audio_midi.h"
#include "midisequencer.h"
#include "midisynth.h"
/**
* Audio decoder for MIDI powered by FM MIDI
*/
class FmMidiDecoder : public MidiDecoder {
public:
FmMidiDecoder();
int FillBuffer(uint8_t* buffer, int length) override;
void SendMidiMessage(uint32_t message) override;
void SendSysExMessage(const uint8_t* data, size_t size) override;
std::unique_ptr<midisynth::synthesizer> synth;
std::unique_ptr<midisynth::fm_note_factory> note_factory;
midisynth::DRUMPARAMETER p;
void load_programs();
std::string GetName() override {
return "FmMidi";
};
};
#endif