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filesystem_zip.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_FILESYSTEM_ZIP_H
#define EP_FILESYSTEM_ZIP_H
#include "filesystem.h"
#include "filesystem_stream.h"
#include <fstream>
#include <memory>
#include <unordered_map>
#include <vector>
/**
* A virtual filesystem that allows file/directory operations inside a ZIP archive.
*/
class ZipFilesystem : public Filesystem {
public:
/**
* Initializes a filesystem inside the given ZIP File
*
* @param base_path Path passed to parent_fs to open the zip file
* @param parent_fs Filesystem used to create handles on the zip file
* @param encoding Encoding to use, use empty string for autodetection
*/
ZipFilesystem(std::string base_path, FilesystemView parent_fs, StringView encoding = "");
protected:
/**
* Implementation of abstract methods
*/
/** @{ */
bool IsFile(StringView path) const override;
bool IsDirectory(StringView path, bool follow_symlinks) const override;
bool Exists(StringView path) const override;
int64_t GetFilesize(StringView path) const override;
std::streambuf* CreateInputStreambuffer(StringView path, std::ios_base::openmode mode) const override;
bool GetDirectoryContent(StringView path, std::vector<DirectoryTree::Entry>& entries) const override;
std::string Describe() const override;
/** @} */
private:
enum class StorageMethod {Unknown, Plain, Deflate};
struct ZipEntry {
uint32_t compressed_size;
uint32_t uncompressed_size;
uint32_t fileoffset;
bool is_directory;
};
bool FindCentralDirectory(std::istream& stream, uint32_t& offset, uint32_t& size, uint16_t& num_entries) const;
bool ReadCentralDirectoryEntry(std::istream& zipfile, std::string& filepath, ZipEntry& entry, bool& is_utf8) const;
bool ReadLocalHeader(std::istream& zipfile, StorageMethod& method, ZipEntry& entry) const;
const ZipEntry* Find(StringView what) const;
std::vector<std::pair<std::string, ZipEntry>> zip_entries;
std::vector<std::pair<std::string, ZipEntry>> zip_entries_cp437;
std::string encoding;
mutable std::vector<char> filename_buffer;
};
#endif