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game_switches.cpp
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
// Headers
#include "game_switches.h"
#include "output.h"
#include <lcf/reader_util.h>
#include <lcf/data.h>
constexpr int Game_Switches::kMaxWarnings;
void Game_Switches::WarnGet(int variable_id) const {
Output::Debug("Invalid read sw[{}]!", variable_id);
--_warnings;
}
bool Game_Switches::Set(int switch_id, bool value) {
if (EP_UNLIKELY(ShouldWarn(switch_id, switch_id))) {
Output::Debug("Invalid write sw[{}] = {}!", switch_id, value);
--_warnings;
}
if (switch_id <= 0) {
return false;
}
auto& ss = _switches;
if (switch_id > static_cast<int>(ss.size())) {
ss.resize(switch_id);
}
ss[switch_id - 1] = value;
return value;
}
void Game_Switches::SetRange(int first_id, int last_id, bool value) {
if (EP_UNLIKELY(ShouldWarn(first_id, last_id))) {
Output::Debug("Invalid write sw[{},{}] = {}!", first_id, last_id, value);
--_warnings;
}
auto& ss = _switches;
if (last_id > static_cast<int>(ss.size())) {
ss.resize(last_id, false);
}
for (int i = std::max(0, first_id - 1); i < last_id; ++i) {
ss[i] = value;
}
}
bool Game_Switches::Flip(int switch_id) {
if (EP_UNLIKELY(ShouldWarn(switch_id, switch_id))) {
Output::Debug("Invalid flip sw[{}]!", switch_id);
--_warnings;
}
if (switch_id <= 0) {
return false;
}
auto& ss = _switches;
if (switch_id > static_cast<int>(ss.size())) {
ss.resize(switch_id);
}
ss[switch_id - 1].flip();
return ss[switch_id - 1];
}
void Game_Switches::FlipRange(int first_id, int last_id) {
if (EP_UNLIKELY(ShouldWarn(first_id, last_id))) {
Output::Debug("Invalid flip sw[{},{}]!", first_id, last_id);
--_warnings;
}
auto& ss = _switches;
if (last_id > static_cast<int>(ss.size())) {
ss.resize(last_id);
}
for (int i = std::max(0, first_id - 1); i < last_id; ++i) {
ss[i].flip();
}
}
StringView Game_Switches::GetName(int _id) const {
const auto* sw = lcf::ReaderUtil::GetElement(lcf::Data::switches, _id);
if (!sw) {
// No warning, is valid because the switch array resizes dynamic during runtime
return {};
} else {
return sw->name;
}
}