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memory_management.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_MEMORY_MANAGEMENT_H
#define EP_MEMORY_MANAGEMENT_H
// Headers
#include <memory>
class Bitmap;
class Font;
typedef std::shared_ptr<Bitmap> BitmapRef;
typedef std::shared_ptr<Font> FontRef;
#endif // EP_MEMORY_MANAGEMENT_H