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registry.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_REGISTRY_H
#define EP_REGISTRY_H
// Headers
#include <string>
#include "string_view.h"
#ifdef _WIN32
#include <windows.h>
#else
enum HKEY {
HKEY_LOCAL_MACHINE,
HKEY_CURRENT_USER
};
#endif
enum REGVIEW {
NATIVE,
KEY64,
KEY32
};
/**
* Registry namespace
*/
namespace Registry {
/**
* Reads string value.
*/
std::string ReadStrValue(HKEY hkey, StringView key, StringView val, REGVIEW view = NATIVE);
/**
* Reads binary value.
*/
int ReadBinValue(HKEY hkey, StringView, StringView val, unsigned char* bin, REGVIEW view = NATIVE);
}
#endif