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scene_end.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_SCENE_END_H
#define EP_SCENE_END_H
// Headers
#include "scene.h"
#include "scene_title.h"
#include "window_command.h"
#include "window_help.h"
/**
* Scene End class.
* Displays the "Do you really want to exit?" text.
*/
class Scene_End : public Scene {
public:
/**
* Constructor.
*
* @param target_scene Scene entered after selecting "Yes"
*/
Scene_End(SceneType target_scene = Scene::Title);
void Start() override;
void vUpdate() override;
/**
* Creates the Window displaying the yes and no option.
*/
void CreateCommandWindow();
/**
* Creates the Window displaying the confirmation
* text.
*/
void CreateHelpWindow();
private:
/** Help window showing the confirmation text. */
std::unique_ptr<Window_Help> help_window;
/** Command window containing the yes and no option. */
std::unique_ptr<Window_Command> command_window;
SceneType target_scene;
};
#endif