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string_view.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_STRING_VIEW_H
#define EP_STRING_VIEW_H
#include <lcf/string_view.h>
#include <lcf/dbstring.h>
#include <fmt/core.h>
#if FMT_VERSION < 60000
// Remove after 0.8.1 in 2024: allow building with fmt 5
# include <fmt/ostream.h>
#endif
using StringView = lcf::StringView;
using U32StringView = lcf::U32StringView;
using lcf::ToString;
using lcf::ToStringView;
// Version required to use the new formatting API
#define EP_FMT_MODERN_VERSION 80000
// FIXME: liblcf doesn't depend on fmt, so we need to add this here to enable fmtlib support for our StringView.
#if FMT_VERSION >= EP_FMT_MODERN_VERSION
template<>
struct fmt::formatter<lcf::StringView> : formatter<string_view> {
auto format(const lcf::StringView& s, format_context& ctx) const -> decltype(ctx.out());
};
template<>
struct fmt::formatter<lcf::DBString> : formatter<string_view> {
auto format(const lcf::DBString& s, format_context& ctx) const -> decltype(ctx.out());
};
#else
namespace nonstd { namespace sv_lite {
template <typename C, typename T>
inline fmt::basic_string_view<C> to_string_view(basic_string_view<C,T> s) {
return fmt::basic_string_view<C>(s.data(), s.size());
}
} }
namespace lcf {
inline fmt::basic_string_view<char> to_string_view(const lcf::DBString& s) {
return to_string_view(StringView(s));
}
}
#endif
#endif