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system.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_SYSTEM_H
#define EP_SYSTEM_H
/*
* Includes GNU Autotools build configuration parameters.
* This option may have defined USE_SDL and others.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#if !(defined(USE_SDL) || defined(PLAYER_UI))
# error "This build doesn't target a backend"
#endif
/*
* TODO?: Combine system.h and options.h ?
* options.h is oriented to configurations that the EasyRPG user might want
* to change.
* system.h is oriented to what used libraries and OS are capable of.
*/
#include "options.h"
// Smart pointer header.
#include "memory_management.h"
#if defined(USE_LIBRETRO)
// libretro must be first to prevent conflicts with other defines
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
#elif defined(OPENDINGUX)
# include <sys/types.h>
#elif defined(__ANDROID__)
# define SUPPORT_ZOOM
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
# define SUPPORT_TOUCH
#elif defined(EMSCRIPTEN)
# define SUPPORT_MOUSE
# define SUPPORT_TOUCH
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
#elif defined(__3DS__)
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
#elif defined(__vita__)
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
#elif defined(__wii__)
# include <cstdint>
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
#elif defined(__WIIU__)
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
# define SUPPORT_TOUCH
#elif defined(_WIN32)
# define SUPPORT_ZOOM
# define SUPPORT_MOUSE
# define SUPPORT_TOUCH
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
#elif defined(__SWITCH__)
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
#elif defined(PLAYER_AMIGA) && !defined(__AROS__)
# define SUPPORT_ZOOM
# define SUPPORT_MOUSE
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
#else // Everything not catched above, e.g. Linux/*BSD/macOS
# define USE_WINE_REGISTRY
# define USE_XDG_RTP
# define SUPPORT_ZOOM
# define SUPPORT_MOUSE
# define SUPPORT_TOUCH
# define SUPPORT_JOYSTICK
# define SUPPORT_JOYSTICK_AXIS
#endif
#ifdef USE_SDL
# define SUPPORT_KEYBOARD
#endif
#ifdef SUPPORT_JOYSTICK_AXIS
# define JOYSTICK_STICK_SENSIBILITY 0.6
# define JOYSTICK_TRIGGER_SENSIBILITY 0.2
#endif
#if defined(HAVE_LIBSAMPLERATE) || defined(HAVE_LIBSPEEXDSP)
# define USE_AUDIO_RESAMPLER
#endif
#if defined(SUPPORT_MOUSE) || defined(SUPPORT_TOUCH)
# define SUPPORT_MOUSE_OR_TOUCH
#endif
#if defined(USE_MOUSE) || defined(USE_TOUCH)
# define USE_MOUSE_OR_TOUCH
#endif
#endif
#if defined(__APPLE__) && defined(__MACH__)
#include <TargetConditionals.h>
#endif