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version.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_VERSION_H
#define EP_VERSION_H
#include <cstring>
#include <string>
/**
* Version of Player.
*/
namespace Version {
extern const int MAJOR;
extern const int MINOR;
extern const int PATCH;
extern const int TWEAK;
extern const char STRING[];
extern const char GIT[];
extern const char APPEND[];
/**
* Generates a version string.
*
* @param with_git Append git information (if available)
* @param with_append Append additional information (if available, by default the build date)
*/
std::string GetVersionString(bool with_git = true, bool with_append = true);
}
/**
* Version written to the easyrpg_data.version field in savegames.
* Increment the last digit (0) only when having a good reason.
*/
#define PLAYER_SAVEGAME_VERSION (Version::MAJOR * 1000 + Version::MINOR * 100 + Version::PATCH * 10 + 0)
#endif