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window_about.cpp
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
// Headers
#include <iomanip>
#include <sstream>
#include "window_about.h"
#include "game_party.h"
#include "bitmap.h"
#include "font.h"
#include "version.h"
Window_About::Window_About(int ix, int iy, int iwidth, int iheight) :
Window_Base(ix, iy, iwidth, iheight) {
SetContents(Bitmap::Create(width - 16, height - 16));
}
void Window_About::Refresh() {
std::vector<std::string> about_msg = {
"EasyRPG Player is a RPG Maker 2000/2003",
"interpreter.",
"Licensed under the GPLv3.",
"",
"v" + Version::GetVersionString(true, true),
"",
"Website: easyrpg.org",
"Contact us: easyrpg.org/contact",
"",
"Bugs: github.com/EasyRPG/Player/issues",
"Contribute: easyrpg.org/contribute",
};
for (size_t i = 0; i < about_msg.size(); ++i) {
contents->TextDraw(0, 2 + 14 * i, Font::ColorDefault, about_msg[i]);
}
}