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window_face.cpp
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
// Headers
#include "bitmap.h"
#include "game_actors.h"
#include "window_face.h"
Window_Face::Window_Face(int ix, int iy, int iwidth, int iheight) :
Window_Base(ix, iy, iwidth, iheight) {
SetContents(Bitmap::Create(width - 16, height - 16));
}
void Window_Face::Refresh() {
contents->Clear();
// Actor data is guaranteed to be valid
DrawActorFace(*actor, 0, 0);
}
void Window_Face::Set(const Game_Actor& actor) {
this->actor = &actor;
Refresh();
}