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window_help.cpp
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
// Headers
#include "window_help.h"
#include "bitmap.h"
#include "font.h"
Window_Help::Window_Help(int ix, int iy, int iwidth, int iheight, Drawable::Flags flags) :
Window_Base(ix, iy, iwidth, iheight, flags),
align(Text::AlignLeft) {
SetContents(Bitmap::Create(width - 16, height - 16));
contents->Clear();
}
void Window_Help::SetText(std::string text, int color, Text::Alignment align, bool halfwidthspace) {
if (this->text != text || this->color != color || this->align != align) {
contents->Clear();
text_x_offset = 0;
AddText(text, color, align, halfwidthspace);
this->text = std::move(text);
this->align = align;
this->color = color;
}
}
void Window_Help::Clear() {
this->text = "";
this->color = Font::ColorDefault;
this->align = Text::AlignLeft;
text_x_offset = 0;
contents->Clear();
}
void Window_Help::AddText(std::string text, int color, Text::Alignment align, bool halfwidthspace) {
std::string::size_type pos = 0;
std::string::size_type nextpos = 0;
while (nextpos != std::string::npos) {
nextpos = text.find(' ', pos);
auto segment = ToStringView(text).substr(pos, nextpos - pos);
auto offset = contents->TextDraw(text_x_offset, 2, color, segment, align);
text_x_offset += offset.x;
// Special handling for proportional fonts: If the "normal" space is already small do not half it again
if (nextpos != decltype(text)::npos) {
int space_width = Text::GetSize(*Font::Default(), " ").width;
if (halfwidthspace && space_width >= 6) {
text_x_offset += space_width / 2;
} else {
text_x_offset += space_width;
}
pos = nextpos + 1;
}
}
}