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window_import_progress.cpp
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
// Headers
#include "window_import_progress.h"
#include "bitmap.h"
#include "color.h"
#include "font.h"
Window_ImportProgress::Window_ImportProgress(int ix, int iy, int iwidth, int iheight) :
Window_Base(ix, iy, iwidth, iheight) {
SetContents(Bitmap::Create(width - 16, height - 16));
Refresh();
}
void Window_ImportProgress::SetProgress(int pct, const std::string& path) {
percent = pct;
curr_path = path;
Refresh();
}
void Window_ImportProgress::Refresh() {
contents->Clear();
contents->TextDraw(0, 2, Font::ColorDefault, "Searching for files...", Text::AlignLeft);
Rect inner(1, 16+3, 142, 16-6);
Rect outer(inner.x-1, inner.y-1, inner.width+2, inner.height+2);
contents->FillRect(outer, Color(0x00, 0x00, 0x00, 0xFF));
contents->FillRect(inner, Color(0x66, 0x66, 0x66, 0xFF));
inner.width = (inner.width*percent) / 100;
contents->FillRect(inner, Color(0xFF, 0x00, 0x00, 0xFF));
contents->TextDraw(0, 2 + 32, Font::ColorDefault, std::string("Folder: ") + curr_path, Text::AlignLeft);
}