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window_numberinput.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_WINDOW_NUMBERINPUT_H
#define EP_WINDOW_NUMBERINPUT_H
// Headers
#include <cstdint>
#include "window_selectable.h"
/**
* Window Input Number Class.
* The number input window.
*/
class Window_NumberInput : public Window_Selectable {
public:
/**
* Constructor.
*
* @param ix window x position.
* @param iy window y position.
* @param iwidth window width.
* @param iheight window height.
*/
Window_NumberInput(int ix, int iy, int iwidth = 320, int iheight = 80);
/**
* Updates the Window's contents.
*/
void Refresh();
/**
* Returns the number value.
*
* @return the currently input number.
*/
int GetNumber() const;
/**
* Sets a new number value.
*
* @param inumber the new number value.
*/
void SetNumber(int inumber);
/**
* Returns the number of displayed digits.
*
* @return number of displayed digits.
*/
int GetMaxDigits() const;
/**
* Sets the maximal displayed digits.
*
* @param idigits_max maximal displayed digits
* must be a value from 1-6.
*/
void SetMaxDigits(int idigits_max);
/**
* Gets whether the +- operator is displayed before the numbers.
*
* @return the current operator state
*/
bool GetShowOperator() const;
/**
* Enables or Disables the +- operator before the numbers.
* By default no negative values are possible.
*
* @param show Show operators
*/
void SetShowOperator(bool show);
/**
* Updates the position of the cursor rectangle.
*/
void UpdateCursorRect() override;
/**
* Updates number value according to user input.
*/
void Update() override;
protected:
int64_t number;
int digits_max;
int cursor_width;
int index;
bool show_operator;
bool plus;
void ResetIndex();
};
#endif