forked from EasyRPG/Player
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathwindow_paramstatus.h
51 lines (44 loc) · 1.3 KB
/
window_paramstatus.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_WINDOW_PARAMSTATUS_H
#define EP_WINDOW_PARAMSTATUS_H
// Headers
#include "window_base.h"
/**
* Window_ParamStatus class.
* Displays stats of the hero.
*/
class Window_ParamStatus : public Window_Base {
public:
/**
* Constructor.
*
* @param ix window x position.
* @param iy window y position.
* @param iwidth window width.
* @param iheight window height.
* @param actor actor whose stats are displayed.
*/
Window_ParamStatus(int ix, int iy, int iwidth, int iheight, const Game_Actor& actor);
/**
* Refreshes screen.
*/
void Refresh();
private:
const Game_Actor& actor;
};
#endif