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window_stringview.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_WINDOW_STRINGVIEW_H
#define EP_WINDOW_STRINGVIEW_H
// Headers
#include "window_command.h"
class Window_StringView : public Window_Selectable {
public:
Window_StringView(int ix, int iy, int iwidth, int iheight);
~Window_StringView() override;
void Update() override;
void SetDisplayData(StringView data);
std::string GetDisplayData(bool eval_cmds);
void Refresh();
protected:
void DrawCmdLines();
void DrawLine(int index);
private:
const int top_lines_reserved = 2, max_str_length = 42;
bool auto_linebreak = false, cmd_eval = false;
std::string display_data_raw;
std::vector<std::string> lines;
std::vector<int> line_numbers;
int line_count = 0, line_no_max_digits = 0;
};
#endif