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arduinocade.cpp
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/* Copyright (c) 2010-2015, Peter Barrett
**
** Permission to use, copy, modify, and/or distribute this software for
** any purpose with or without fee is hereby granted, provided that the
** above copyright notice and this permission notice appear in all copies.
**
** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
** WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
** WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR
** BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES
** OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
** WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
** ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
** SOFTWARE.
*/
#include "config.h"
//==============================================================
//==============================================================
Game* _current_game = 0;
Game::Game()
{
_current_game = this;
}
Game* current_game() // TODO: Game member?
{
return _current_game;
}
void setup()
{
_current_game->init();
video_start();
}
//int _counter = 0;
void loop()
{
_current_game->step();
_current_game->draw();
//_counter++;
}