-
Notifications
You must be signed in to change notification settings - Fork 22
/
Copy pathps2_keyboard.cpp
157 lines (144 loc) · 4.85 KB
/
ps2_keyboard.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
/* Copyright (c) 2010-2014, Peter Barrett
**
** Permission to use, copy, modify, and/or distribute this software for
** any purpose with or without fee is hereby granted, provided that the
** above copyright notice and this permission notice appear in all copies.
**
** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
** WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
** WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR
** BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES
** OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
** WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
** ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
** SOFTWARE.
*/
#include <Arduino.h>
//==========================================================
//==========================================================
// PS2 keyboard support
#define PS2_DATA 2 // pin 2 port D
#define PS2_CLOCK 3 // pin 3 port D
#define PS2_ESCAPE 1
#define PS2_KEYUP 2
#define PS2_SHIFT 4
#define PS2_CAPS 8
// 4 bytes of state for ps2_keyboard
uint8_t ps2_key = 0;
uint8_t ps2_flags = 0;
uint16_t ps2_code = 0;
PROGMEM const uint8_t ps2_map[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x60,0x00,
0x00,0x00,0x00,0x00,0x00,0x71,0x31,0x00,0x00,0x00,0x7A,0x73,0x61,0x77,0x32,0x00,
0x00,0x63,0x78,0x64,0x65,0x34,0x33,0x00,0x00,0x20,0x76,0x66,0x74,0x72,0x35,0x00,
0x00,0x6E,0x62,0x68,0x67,0x79,0x36,0x00,0x00,0x00,0x6D,0x6A,0x75,0x37,0x38,0x00,
0x00,0x2C,0x6B,0x69,0x6F,0x30,0x39,0x00,0x00,0x2E,0x2F,0x6C,0x3B,0x70,0x2D,0x00,
0x00,0x00,0x27,0x00,0x5B,0x3D,0x00,0x00,0x00,0x00,0x0A,0x5D,0x00,0x5C,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,
// ps2_keys shifted
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x7E,0x00,
0x00,0x00,0x00,0x00,0x00,0x51,0x21,0x00,0x00,0x00,0x5A,0x53,0x41,0x57,0x40,0x00,
0x00,0x43,0x58,0x44,0x45,0x24,0x23,0x00,0x00,0x20,0x56,0x46,0x54,0x52,0x25,0x00,
0x00,0x4E,0x42,0x48,0x47,0x59,0x5E,0x00,0x00,0x00,0x4D,0x4A,0x55,0x26,0x2A,0x00,
0x00,0x3C,0x4B,0x49,0x4F,0x29,0x28,0x00,0x00,0x3E,0x3F,0x4C,0x3A,0x50,0x5F,0x00,
0x00,0x00,0x22,0x00,0x7B,0x2B,0x00,0x00,0x00,0x00,0x0A,0x7D,0x00,0x7C,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,
};
// read ascii keydown value from ps2 keyboard or 0 if no key ready
uint8_t ps2_read_key()
{
if (!ps2_key)
return 0;
uint8_t a = ps2_key;
if (ps2_flags & PS2_ESCAPE)
{
switch (a) {
case 0x6B: a = 0x1E; break; // left
case 0x72: a = 0x1D; break; // down
case 0x74: a = 0x1F; break; // right
case 0x75: a = 0x1C; break; // up
default: a = 0;
}
}
else
{
if (a < 0x68)
{
if (((ps2_flags >> 2) ^ (ps2_flags >> 3)) & 1)
a += 0x68;
a = pgm_read_byte(ps2_map + a);
} else
a = 0;
}
ps2_key = 0;
ps2_flags &= 0xFC;
return a;
}
ISR(INT1_vect)
{
ps2_code = (ps2_code << 1) | ((PIND & 4) >> 2);
if (ps2_code & 0x800) // 11 bits 0:DATA_LSB:P:1
{
uint8_t a,r = ps2_code >> 2;
uint8_t p = 0;
uint8_t b = 8;
while (b--) {
p += r & 1;
a = (a << 1) | (r & 1);
r >>= 1;
}
p ^= ps2_code >> 1; // reverse bits, check parity
if ((p&1) && ((ps2_code & 0x401) == 1))
{
if (a == 0xE0)
ps2_flags |= PS2_ESCAPE;
else if (a == 0xF0)
ps2_flags |= PS2_KEYUP;
else {
uint8_t up = ps2_flags & PS2_KEYUP;
switch (a) {
case 0x12: // LSHIFT
case 0x59: // RSHIFT
if (up)
ps2_flags &= ~PS2_SHIFT;
else
ps2_flags |= PS2_SHIFT;
ps2_flags &= 0xFC;
break;
case 0x58: // CAPS
if (!up)
ps2_flags ^= PS2_CAPS;
ps2_flags &= 0xFC;
break;
default:
if (!up)
ps2_key = a; // only pass keydowns
else
ps2_flags &= 0xFC;
}
}
}
else
{
ps2_key = 0;
ps2_flags &= 0xFC;
}
ps2_code = 1;
}
}
void enable_ps2()
{
ps2_code = 0x1;
ps2_key = 0;
DDRD &= ~_BV(PS2_CLOCK);
EICRA |= (0 << ISC10) | (1 << ISC11);
EIFR |= (1 << INTF1);
EIMSK |= (1 << INT1);
}
void disable_ps2()
{
EIMSK &= ~(1 << INT1);
EIFR |= (1 << INTF1);
DDRD |= _BV(PS2_CLOCK);
PORTD &= ~_BV(PS2_CLOCK); // Drive clock low when disabled
}