Releases: ruanformigoni/gameimage
Releases · ruanformigoni/gameimage
v1.2.0
Full Changelog: v1.1.1...v1.2.0
- Argument passing for wine executables in wizard
- Argument passing for wine executables in launcher
- No need to explicit overlayfs configuration in newest flatimage
- Sort game entries properly in launcher
- Fix empty platform frame
- Overall GUI improvements for launcher and wizard
v1.1.1
What's Changed
- Use Ipc to keep all download logic in backend by @ruanformigoni in #64
- Removed unnecessary --output-file argument by @ruanformigoni in #65
- Use Ipc to fetch file list / urls from the backend by @ruanformigoni in #67
- Use ipc for backend search by @ruanformigoni in #68
- Remove backend logic from common by @ruanformigoni in #69
- On linux, check if
.sh
file exists before proceeeding to select rom frame
Full Changelog: v1.1.0...v1.1.1
v1.1.0
What's Changed
- Option to use custom tarball for wine by @ruanformigoni in #63
- New field
wine_custom
allows the usage of a custom wine tarball from the provided url. - Move SHA checks to the backend
- Support for sha512 checks
- Support for file integrity checks
Full Changelog: v1.0.3...v1.1.0
v1.0.3
Full Changelog: v1.0.2...v1.0.3
- Correctly read environment variables set in launcher
- New option in the wizard
wine configure
frame to set environment variables - Improve wizard responsiveness
- Improve default rom/core retroarch text display
- Create wine prefix automatically if no configure option was selected
- Use case insensitive search in backend
v1.0.2
Full Changelog: v1.0.1...v1.0.2
- Fixed some failures with png read
- Png images now preserve the alpha channel
v1.0.1
Full Changelog: v1.0.0...v1.0.1
- More intuitive way to test an executable in wizard
- Temporarily disable web image search due to failure in the used library
- Workaround for ubuntu download failures
- Increase tolerance to wait for process
- Awake GUI after init on the game name frame
- Included some video tutorials
v1.0.0
What's Changed
- Rework project in C++ by @ruanformigoni in #45
Project overhaul:
- Completely GUI-Oriented process for GameImage creation
- Rewrite of the backend in C++
- Updated runners to latest flatimage
- Simplify launcher, indicate that the application is running with grayed out cover image