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Currently when you wrap a Capture in async stream you can use it read-only. I would like to be able to use it for both reading packed async and using sendpacket async as well.
My main goal is to write something similar to https://github.com/rodizio1/EZ-WifiBroadcast/
or https://github.com/svpcom/wfb-ng
Main idea of that projects is to use Wifi adapter in monitor mode and use this mode to convert it to general purpose radio transmitter/receiver for sending data over the air. I would like to do the same in Rust but for that I need to both send and receive packets on the same capture struct. Currently it's only possible in blocking mode
The text was updated successfully, but these errors were encountered:
Wrong payload was being sent. This seems to work wonderfully, even though I’m using a new ICMP packet independent of the pcap capture (see rust-pcap/pcap#343)
Currently when you wrap a Capture in async stream you can use it read-only. I would like to be able to use it for both reading packed async and using sendpacket async as well.
My main goal is to write something similar to https://github.com/rodizio1/EZ-WifiBroadcast/
or https://github.com/svpcom/wfb-ng
Main idea of that projects is to use Wifi adapter in monitor mode and use this mode to convert it to general purpose radio transmitter/receiver for sending data over the air. I would like to do the same in Rust but for that I need to both send and receive packets on the same capture struct. Currently it's only possible in blocking mode
The text was updated successfully, but these errors were encountered: