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where is the i get a |
547 | gl.uniform_matrix_4x4fv(u_camera_matrix.as_ref(), camera_matrix.into());
| ^^^^^^^^^^^^^^^^^^^^ method not found in `&WebGl2RenderingContext` according to this page there should be one |
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Answered by
kyoobey
Apr 28, 2022
Replies: 1 comment
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its named, |
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Answer selected by
kyoobey
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its named,
uniform_matrix4fv_with_f32_array
, and the above docs link is another library :P