Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

replacement in schem after spawn #138

Open
yellow-pillow opened this issue Mar 25, 2022 · 2 comments
Open

replacement in schem after spawn #138

yellow-pillow opened this issue Mar 25, 2022 · 2 comments
Labels
enhancement New feature or request

Comments

@yellow-pillow
Copy link

yellow-pillow commented Mar 25, 2022

Hi, thanks for your work! you are very cool!

And now for the details:
Either I'm really stupid and couldn't figure out how the replacement_blocks function works or I'm about to suggest a whole new cool function!

in general I really like to use the function of placing structures in the world without air and it works great in the plugin, BUT when we turn off the air very often our structures get land, trees, water and other unnecessary crap

I thought you could create a structure with blocks that when generated will be replaced by air with the function replacement_blocks , but I do not get it, please tell me what this function does!)

and if my idea is interesting - waiting for implementation!

You're awesome! the plugin has changed my server beyond recognition!

im talking about that in structures:
image

@yellow-pillow yellow-pillow added the enhancement New feature or request label Mar 25, 2022
@yellow-pillow
Copy link
Author

@ryandw11 we need your help

@KingofAnomaly
Copy link

you could just leave the air and use another mask block. I use structure voids

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants