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ELSave.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace ERSaveIDEditor
{
internal class ELSave
{
private readonly int HEADER_LENGTH = 0x300;
private readonly int CHECKSUM_LENGTH = 0x10;
private readonly int SAVEDATA_SLOT = 10;
private readonly int SAVEDATA_LENGTH = 0x280010;
private readonly int FOOTER_OFFSET = 0x019003A0;
private readonly int FOOTER_LENGTH = 0x60010;
private readonly int VERSION_BIT_OFFSET = 0x019003B0;
private readonly int STEAMID_OFFSET = 0x019003B4;
private readonly int CHAR_DESC_OFFSET = 0x01901D00;
private readonly int CHAR_DESC_LENGTH = 0x24C;
private readonly int CHAR_NAME_OFFSET = 0xE;
private readonly int CHAR_NAME_LENGTH = 0x20;
private readonly int CHAR_LEVEL_OFFSET = 0x30;
private readonly int CHAR_PLAYED_OFFSET = 0x34;
private readonly ulong STEAMID_TAMPERED = 88888888888888888;
public bool isDowngrade { get; set; }
private byte[] SAVEDATA { get; set; }
public ELSave(string file)
{
SAVEDATA = File.ReadAllBytes(file);
}
public void Save(string file)
{
File.WriteAllBytes(file, SAVEDATA);
}
public UInt64 GetSteamID64()
{
return BitConverter.ToUInt64(SAVEDATA, STEAMID_OFFSET);
}
public void SetSteamID64(UInt64 steamid64)
{
var data = BitConverter.GetBytes(steamid64);
foreach (var offset in GetSteamID64Offsets())
{
Buffer.BlockCopy(data, 0, SAVEDATA, (int)offset, data.Length);
}
ComputeHash();
}
public (string name, string lvl, string time) GetSlotDesc(int slotIndex)
{
var offset = CHAR_DESC_OFFSET + (slotIndex * CHAR_DESC_LENGTH);
var name = Encoding.Unicode.GetString(SAVEDATA, offset + CHAR_NAME_OFFSET, CHAR_NAME_LENGTH).Replace("\0", "");
var lvl = BitConverter.ToUInt32(SAVEDATA, offset + CHAR_LEVEL_OFFSET);
var time = BitConverter.ToUInt32(SAVEDATA, offset + CHAR_PLAYED_OFFSET);
var ts = TimeSpan.FromSeconds(time);
if (string.IsNullOrEmpty(name))
return (null, null, null);
return (name, lvl.ToString(), $"{(int)ts.TotalHours}:{ts.Minutes}:{ts.Seconds}");
}
public string GetSlotData(int slotIndex)
{
var data = new byte[SAVEDATA_LENGTH];
var desc = new byte[CHAR_DESC_LENGTH];
var data_offset = slotIndex * SAVEDATA_LENGTH + HEADER_LENGTH;
Buffer.BlockCopy(SAVEDATA, data_offset, data, 0, data.Length);
var desc_offset = slotIndex * CHAR_DESC_LENGTH + CHAR_DESC_OFFSET;
Buffer.BlockCopy(SAVEDATA, desc_offset, desc, 0, desc.Length);
data_offset = SearchSteamID(data, GetSteamID64());
if (data_offset > 0)
{
var buffer = BitConverter.GetBytes(STEAMID_TAMPERED);
Buffer.BlockCopy(buffer, 0, data, data_offset, buffer.Length);
}
data = GZip.compress(data.Concat(desc).ToArray());
return Convert.ToBase64String(data);
}
public bool SetSlotData(int slotIndex, string base64String)
{
var data = Convert.FromBase64String(base64String);
if (BitConverter.ToUInt16(data, 0) == 0x8B1F)
data = GZip.decompress(data);
if (data.Length != (SAVEDATA_LENGTH + CHAR_DESC_LENGTH))
return false;
var offset = SearchSteamID(data, STEAMID_TAMPERED);
if (offset < 0) return false;
var buffer = BitConverter.GetBytes(GetSteamID64());
Buffer.BlockCopy(buffer, 0, data, offset, buffer.Length);
offset = slotIndex * SAVEDATA_LENGTH + HEADER_LENGTH;
Buffer.BlockCopy(data, 0, SAVEDATA, offset, SAVEDATA_LENGTH);
offset = slotIndex * CHAR_DESC_LENGTH + CHAR_DESC_OFFSET;
Buffer.BlockCopy(data, SAVEDATA_LENGTH, SAVEDATA, offset, CHAR_DESC_LENGTH);
return true;
}
private List<long> GetSteamID64Offsets()
{
var id = GetSteamID64();
var list = new List<long>();
list.Add(STEAMID_OFFSET);
for (int slotIndex = 0; slotIndex < SAVEDATA_SLOT; slotIndex++)
{
var data = new byte[SAVEDATA_LENGTH];
var offset = slotIndex * SAVEDATA_LENGTH + HEADER_LENGTH;
Buffer.BlockCopy(SAVEDATA, offset, data, 0, data.Length);
var id_offset = SearchSteamID(data, id);
if (id_offset > 0) list.Add(offset + id_offset);
}
return list;
}
private int SearchSteamID(byte[] data, ulong steamid64)
{
var offset = -1;
using (var ms = new MemoryStream(data))
using (var br = new BinaryReader(ms))
{
br.BaseStream.Position = 0x200000;
while (br.BaseStream.Position < (SAVEDATA_LENGTH - 8))
{
if (steamid64 == br.ReadUInt64())
{
offset = (int)(br.BaseStream.Position - 8);
break;
}
br.BaseStream.Position -= 7;
}
}
return offset;
}
private void ComputeHash()
{
if (isDowngrade)
SAVEDATA[VERSION_BIT_OFFSET] = 0x0D;
var data = new byte[FOOTER_LENGTH - CHECKSUM_LENGTH];
Buffer.BlockCopy(SAVEDATA, (FOOTER_OFFSET + CHECKSUM_LENGTH), data, 0, data.Length);
var hash = MD5.Create().ComputeHash(data);
Buffer.BlockCopy(hash, 0, SAVEDATA, FOOTER_OFFSET, hash.Length);
for (int slotIndex = 0; slotIndex < SAVEDATA_SLOT; slotIndex++)
{
data = new byte[SAVEDATA_LENGTH - CHECKSUM_LENGTH];
var offset = slotIndex * SAVEDATA_LENGTH + HEADER_LENGTH;
Buffer.BlockCopy(SAVEDATA, (offset + CHECKSUM_LENGTH), data, 0, data.Length);
hash = MD5.Create().ComputeHash(data);
Buffer.BlockCopy(hash, 0, SAVEDATA, offset, hash.Length);
}
}
}
}