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I will list some stuff which gives compilation errors.
status_get_guild_id_pre Change this line && (bg_id = bg->team_get_id((struct block_list *)*bl)) > 0 to && (bg_id = bg->team_get_id((struct block_list *)bl)) > 0
&& (bg_id = bg->team_get_id((struct block_list *)*bl)) > 0
&& (bg_id = bg->team_get_id((struct block_list *)bl)) > 0
status_get_emblem_id_pre Change this line && (bg_id = bg->team_get_id((struct block_list *)(*bl))) > 0 to && (bg_id = bg->team_get_id((struct block_list *)bl)) > 0
&& (bg_id = bg->team_get_id((struct block_list *)(*bl))) > 0
In ACMD(reportafk) and ACMD(leader) there are unused definitions: struct hBG_map_session_data *hBGsd = NULL;
struct hBG_map_session_data *hBGsd = NULL;
The text was updated successfully, but these errors were encountered:
When I apply this fix, the emblem problem here #39 occurs.
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I see! Thanks. I'll check it out.
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I will list some stuff which gives compilation errors.
status_get_guild_id_pre
Change this line
&& (bg_id = bg->team_get_id((struct block_list *)*bl)) > 0
to
&& (bg_id = bg->team_get_id((struct block_list *)bl)) > 0
status_get_emblem_id_pre
Change this line
&& (bg_id = bg->team_get_id((struct block_list *)(*bl))) > 0
to
&& (bg_id = bg->team_get_id((struct block_list *)bl)) > 0
In ACMD(reportafk) and ACMD(leader) there are unused definitions:
struct hBG_map_session_data *hBGsd = NULL;
The text was updated successfully, but these errors were encountered: